Reid Bryant Kimball - videogame level designer in Eugene, OR - is a versatile designer focused on creating compelling Triple-E player experiences and growing developers' sales by ensuring all players have access to those experiences through game accessibility features.
A proven innovator of closed-captioning for games, Reid has said, “Game accessibility means games for all, allowing developers to reach the broadest audience possible, increasing sales and empowering more people.”
With over 13 years of experience in videogame design and development (including modding), Reid understands the power of videogames to be a catalyst for change. He uses his creativity and vision for videogames to help people reach their full potential by creating Triple-E experiences that educate, engage and empower people to improve themselves and the world around them.
He can be contacted via email: reid [at] rbkdesign [dot] com.
Or followed on Twitter.com @reidkimball