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April 23, 2017
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Rey Samonte's Blog

 
 

Rey Samonte's Comments

Comment In: [Blog - 02/09/2015 - 02:28]

Man, I can totally relate ...

Man, I can totally relate to everything you shared After getting laid off a few times, I made the decision to improve my skills by progressing from design and into the programming world. I also felt that if I can stay on top of the new technology, improve my knowledge ...

Comment In: [News - 11/04/2014 - 12:55]

I 've tried tacking the ...

I 've tried tacking the Leap Motion to the front of the Oculus. It sounds like a good idea but there 's still plenty of issues with it. Sometimes it had a hard time recognizing the hands ' states so a lot of times, the player spent more time trying ...

Comment In: [News - 09/17/2014 - 01:09]

You know, if that was ...

You know, if that was me, I 'd sell too I mean really I bet anyone in his position would probably do the same.

Comment In: [Blog - 08/02/2014 - 09:30]

My personal favorite is Playmaker. ...

My personal favorite is Playmaker. However, I will endorse 2D Toolkit and nGUI as well. Working with Unity in a small team environment has been great so far.

Comment In: [News - 07/09/2014 - 02:19]

XNA was one of the ...

XNA was one of the reasons I enjoyed my 360. It was fun just playing around and seeing what you could make. Hopefully they do release something for the One.

Comment In: [News - 07/02/2014 - 09:34]

Does anyone know if DK2 ...

Does anyone know if DK2 improves on the tunnel vision DK1 has I am currently working on a project at work using DK1 and am finding out how the tunneled vision affects how much info you can display in the HUD. r n r nEdit: So looking into the new ...