Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
May 23, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Rhys Yorke's Blog

 
 

Rhys Yorke's Comments

Comment In: [News - 09/12/2013 - 04:57]

Great video...but is anyone else ...

Great video...but is anyone else a little sad that Riot actually has to spend so much time, energy and resources to do this The toxicity of the online game playing community as a whole seems to be getting worse. Not only are developers treated poorly, but it extends to their ...

Comment In: [Feature - 12/14/2012 - 04:35]

Given that the game was ...

Given that the game was developed on the HeroEngine code that requires DirectX, you 're probably correct.

Comment In: [Blog - 12/19/2012 - 06:50]

A union to improve working ...

A union to improve working standards

Comment In: [Feature - 10/16/2012 - 04:05]

As a gamer, I don ...

As a gamer, I don 't really care if I 'm running Windows or Linux if the game I want to play works well on my system. If Linux is able to rise to the top as a gaming platform, then great r n r nAs a developer, I 've ...

Comment In: [News - 11/15/2012 - 06:47]

It 's a beautiful game. ...

It 's a beautiful game. It 's apparent that a lot of talented people worked hard on the project. r n r nThat being said, I don 't think going free-to-play will save the game. There are many fundamental gameplay issues space combat as an example that are the cause ...

Comment In: [News - 03/21/2012 - 01:51]

If this were a film, ...

If this were a film, the ending would have been written first. Storytelling 101 - you need to know where you want to get to before you start off on your journey. r n r nI believe the path of player choice in the Mass Effect series made this very ...