Latest News
spacer View All spacer
 
November 21, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [9]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [3]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
spacer
Latest Features
spacer View All spacer
 
November 21, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [5]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [6]
 
arrow iPhone Piracy: The Inside Story [48]
spacer
Latest Jobs
spacer View All     Post a Job     RSS spacer
 
November 21, 2009
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
 
Sony Online Entertainment
Brand Manager
 
Crystal Dynamics
Sr. Level Designer
 
Gargantuan Studios
Technical Art Director
 
Gargantuan Studios
Lead World Designer
 
Microsoft Game Studios
Multiplayer Game Design Lead - Halo
 
Warner Bros Games
Sr. Concept Artist - WB Games (Chicago Location) - #114692
 
Warner Bros Games
Sr. Software Engineer, Gameplay - WB Games (Chicago Location) - #115557
spacer
Blogs

Richard Cody's Blog

Member Blogs

iPhone App Store Games: Prices And Lite Versions
Posted by Richard Cody on Tue, 21 Apr 2009 04:28:00 EDT in
Developers are learning to price apps at a point where they make the most money but I don't feel comfortable with the settling point many apps have reached (at around $5) that's too much. And give developers a demo option, like the rent button for movies.
Read More... | 0 Comments

Apple needs to make a controller attachment for iPhone.iPod Touch
Posted by Richard Cody on Wed, 08 Apr 2009 02:59:00 EDT in Production
A game controller/protective case (so it doesn't have to fit around your existing casing). 2 shoulder buttons, analog stick w/ cover (for when it's in your pocket), and a few face buttons. Apple's the first party and the one to set the standard. Money..
Read More... | 4 Comments

   

Richard Cody's Comments

Comment In: Fils-Aime: Nintendo Offers 'Full Meal' To iPhone's 'Small Chunks' [News - 11/13/2009 - 02:46]

Assassin's Creed was improved for ...

Assassin's Creed was improved for iTouch/iPhone over the DS version and cost 20 less it cost 10 . I totally agree with Juice UK that there should be some kind of separation for the meaty games but it not a terrible business model right now. Obviously there's massive demand for ...

Comment In: Bobby Kotick Nets $20M In Stock Option Sale [News - 11/13/2009 - 06:32]

He knows how to make ...

He knows how to make money. I'm have no preference of indie or mainstream. I actively search for new, cool iTouch games and XBL Indie games. But there's no denying the fun and competition that comes with a game like MW2. They even innovated and took chances with games like ...

Comment In: Report: Nintendo To Launch Larger-Screened DSi This Year [News - 10/26/2009 - 01:59]

If this were to happen ...

If this were to happen it better be implemented without doing any advertising. If it goes under the radar that's ok but you're talking about a market that's not as aggressive as the iPhone's. Yearly updates aren't ok. Again, just don't advertise it and save other improvements for a new ...

Comment In: Kill Polygon, Kill: Violence, Psychology, and Video Games [Feature - 10/22/2009 - 01:15]

sorry for the typo when ...

sorry for the typo when I said NHL 10, I meant NHL 03

Comment In: Spector's Epic Mickey Confirmed For Wii [News - 10/05/2009 - 12:10]

Every piece so far is ...

Every piece so far is in place for something impeccable

Comment In: Blizzard's Martens: 'Endless Iteration' The Secret To All Blizzard Games [News - 09/18/2009 - 07:19]

Who would invest in Blizzard ...

Who would invest in Blizzard without knowing their deal They make tons of money at whatever pace it takes. It's a pretty sure fire deal, as an investor you're money is safe there. They have a monstrous following. Anyways, I'd imagine that's the magic that Blizzard has in keeping the ...

[More Richard Cody Comments]