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March 24, 2017
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Rick H's Blog

 

I create game worlds and give the player tools to play creatively with them. 

 

Rick H's Comments

Comment In: [Blog - 07/20/2015 - 01:37]

I agree with Brett M. ...

I agree with Brett M. r nBut it fits the spirit of F2P. It 's not about the people, it 's about maximizing profit.

Comment In: [Blog - 09/23/2014 - 09:49]

I don 't want to ...

I don 't want to sell on steam anyway due intransparency, at least 30 revenue share, way too high discounts , but I can see this whole curator -dome happening on other platforms. r nEspecially Twitter Tumblr are constructed in a way, that a retweet/repost from someone with a lot ...

Comment In: [Feature - 07/31/2014 - 02:00]

Interesting from an ethical and ...

Interesting from an ethical and cultural point of view are also people such as Markiplier/Mark Fischbach. r nHe build a community around where everyone is helping each other out and gives inspirational speeches. He regularly receives mail from fans he helped trough though times with his videos, often even depressive ...

Comment In: [Blog - 10/16/2014 - 07:33]

Oh well, I never saw ...

Oh well, I never saw the exclusivity thing for myself. I 'm active in pretty much any artform which can convey my ideas and inspire people the best and games are among those mediums. r nGame development brings together so many different skill sets, it almost seems natural to be ...

Comment In: [Blog - 08/19/2014 - 02:48]

Oh well, I have a ...

Oh well, I have a contrary opinion on this. r nHopefully the blog post will be unlocked soon on Gamasutra, but you can already read it on my blog: r nhttp://www.tinyworlds.org/blog/what-are-artistic-games r n r nI think that there are both games of craft and artistic games. r nNot every game ...

Comment In: [Blog - 07/08/2014 - 01:41]

Cybernetics/ big data in games, ...

Cybernetics/ big data in games, huh r nPersonally I want to treat every player equally and not nutpick the most influental ones.