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Rick Kolesar's Blog


game designer



Rick Kolesar's Comments

Comment In: [News - 07/15/2015 - 04:30]

As gimmicky as this is, ...

As gimmicky as this is, it would be cool to have your lights auto dim when you start up a game or brighten in-between fights in Street Fighter. Almost along the lines of what Xbox was trying with the IllumiRoom Project.

Comment In: [Blog - 05/21/2015 - 02:10]

I 've used layer styles/smart ...

I 've used layer styles/smart objects for all the UI I have ever done. So easy to fix 1 little thing and have it change throughout the project. Really easy when someone changes their mind on what the base color of the UI should be. I had to change a ...

Comment In: [News - 07/08/2014 - 04:24]

I see tons of toys ...

I see tons of toys around the studio here and no one is playing with them. They buy them and put them on their desk to look at. r n r nI like Mountain. It 's my new virtual pet/zen garden/cookie clicker. I check in on it, play some music ...

Comment In: [Blog - 06/17/2014 - 09:09]

Good read. r n r ...

Good read. r n r nI worked on a small prototype game called Firefly for the Microsoft Surface no, the large table like Surface and it was really fun. For once, we didn 't have to worry about screen real estate and worried more about how to get the people ...

Comment In: [Blog - 03/05/2014 - 02:06]

Well made trailer showing off ...

Well made trailer showing off gameplay profit. Also the fact it looks like a fun game sure helps a lot. r n r nThanks for the info dump

Comment In: [News - 02/26/2014 - 06:46]

Thank You Mario But Our ...

Thank You Mario But Our Princess Is In Another Castle ... unless you give us 1.99