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rick kolesar's Blog


game designer



rick kolesar's Comments

Comment In: [News - 09/26/2016 - 03:56]

Because everything can kill you ...

Because everything can kill you in Spelunky, there are some Rube Goldberg like deaths that are really fun to watch examples . r n r nI will also throw in Halo 's ragdoll deaths into the conversations along with Atari 's Circus head in the ground death.

Comment In: [News - 08/29/2016 - 03:06]

The only reason I would ...

The only reason I would ask for a refund is if the game wasn 't running smoothly on my pc. Something I would realize after playing for 15 minutes. Otherwise: r n r n1 Read a review of the game before buying it. r n2 Don 't pre-order it/buy it ...

Comment In: [News - 04/25/2016 - 01:56]

Guessing they 're getting ready ...

Guessing they 're getting ready for VR/360 movies and for watching current movies in VR.

Comment In: [News - 03/07/2016 - 03:05]

Using the Portal universe to ...

Using the Portal universe to introduce people to VR is a great move. Little things like this make me want a Vive over an Oculus Rift.

Comment In: [News - 02/24/2016 - 10:33]

Every console in the past ...

Every console in the past have worked closely with certain 3rd party developers. Just look at launch titles of any console and you can guess who they talked with. I don 't know why this dev is getting bent out of shape about it, there 's plenty of consoles and/or ...

Comment In: [News - 07/15/2015 - 04:30]

As gimmicky as this is, ...

As gimmicky as this is, it would be cool to have your lights auto dim when you start up a game or brighten in-between fights in Street Fighter. Almost along the lines of what Xbox was trying with the IllumiRoom Project.