Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
October 21, 2014
arrowPress Releases
October 21, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 
Ring Runner Reaches First Stretch Goal on Kickstarter
by Ring Runner on 10/26/12 09:42:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.

 

 

Space City

After reaching its funding goal of $12,000 after just 10 days on Kickstarter, Ring Runner: Flight of the Sages, a new game that combines the storytelling of an RPG with the action of a space-shooter, has achieved its first stretch goal: $16,000. 
As a result, developer Triple-B-Titles (brothers E.C. and Paul Dryere) will be adding a space city to the game, complete with high rises, bustling traffic and tongue-in-cheek billboards for space-age businesses. Fans are getting in on the action via the game’s social media profiles, with suggestions for the comical signs. With $16,061 raised so far and 16 days until the end of the Kickstarter campaign, additional stretch goals are next on the horizon, including extra tracks on the original soundtrack and a new Multiplayer Online Battle Arena (MOBA) mode.
From a story-driven, single-player campaign to several multiplayer modes, Ring Runner has something for everyone. This top-down shmup features “fantastic visuals” (Alex Wilkinson, IndieGameMag,) with 65 customizable ships, and procedural AI and backgrounds. 
“… with several ship archetypes with variations inside of each, a multitude of game modes and the fun of a shmup; Ring Runner has impressed us from the start.” – Chris Priestman (IndieGameMag)
Playing through the 20+-hour campaign, the player will explore a universe based on a full-length novel by the game’s co-creator, E.C. Dryere, and have access to more than 300 abilities inspired by modern fantasy games. 
“It’s a mix of influences, from DotA to MMOs, with RPG archetypes battling in space under Newtonian movement rules. I am space-intrigued.” – Craig Pearson (Rock, Paper, Shotgun)

A few of the rewards available to Kickstarter backers include the novel, as well as the game’s original soundtrack, a copy (or several) of the PC game once it is released, and access to the beta release. Players can test-drive the game today by downloading the alpha demo. In addition to Kickstarter, fans can find out more on the game’s websiteFacebook and Twitter, and support it on Steam Greenlight.

Related Jobs

Zindagi Games
Zindagi Games — Camarillo, California, United States
[10.21.14]

MOBILE Art Director
Treyarch / Activision
Treyarch / Activision — Santa Monica, California, United States
[10.21.14]

Senior UI Artist (temporary) Treyarch
Treyarch / Activision
Treyarch / Activision — Santa Monica, California, United States
[10.21.14]

Lead UI Artist
Treyarch / Activision
Treyarch / Activision — Santa Monica, California, United States
[10.21.14]

UI Artist/Visual Designer (temporary) Treyarch






Comments


Lex Allen
profile image
They worked their asses off for 5 years and so far are just getting $16,000 to keep working on the game. This is actually pretty scary. I thought it was really funny when he called Photoshop "the Photoshop". Hilarious! I wish them the best of luck. So far, it looks really good, but It's not really something I would be into.

And guys at gamasutra... Can you please resize the above image to a more reasonable resolution.

Ring Runner
profile image
Thanks very much for your comments, Lex. We'll try to resize the image. Cheers!

Lex Allen
profile image
Oh... I see what happened. This is like an imported blog post, so they probably didn't post the image. For a smaller laptop, the image displaced everything on the page, making it really hard to read. Even these comments!


none
 
Comment: