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Ring Runner Reaches First Stretch Goal on Kickstarter
by Ring Runner on 10/26/12 09:42:00 pm

The following blog post, unless otherwise noted, was written by a member of Gamasutra’s community.
The thoughts and opinions expressed are those of the writer and not Gamasutra or its parent company.



Space City

After reaching its funding goal of $12,000 after just 10 days on Kickstarter, Ring Runner: Flight of the Sages, a new game that combines the storytelling of an RPG with the action of a space-shooter, has achieved its first stretch goal: $16,000. 
As a result, developer Triple-B-Titles (brothers E.C. and Paul Dryere) will be adding a space city to the game, complete with high rises, bustling traffic and tongue-in-cheek billboards for space-age businesses. Fans are getting in on the action via the game’s social media profiles, with suggestions for the comical signs. With $16,061 raised so far and 16 days until the end of the Kickstarter campaign, additional stretch goals are next on the horizon, including extra tracks on the original soundtrack and a new Multiplayer Online Battle Arena (MOBA) mode.
From a story-driven, single-player campaign to several multiplayer modes, Ring Runner has something for everyone. This top-down shmup features “fantastic visuals” (Alex Wilkinson, IndieGameMag,) with 65 customizable ships, and procedural AI and backgrounds. 
“… with several ship archetypes with variations inside of each, a multitude of game modes and the fun of a shmup; Ring Runner has impressed us from the start.” – Chris Priestman (IndieGameMag)
Playing through the 20+-hour campaign, the player will explore a universe based on a full-length novel by the game’s co-creator, E.C. Dryere, and have access to more than 300 abilities inspired by modern fantasy games. 
“It’s a mix of influences, from DotA to MMOs, with RPG archetypes battling in space under Newtonian movement rules. I am space-intrigued.” – Craig Pearson (Rock, Paper, Shotgun)

A few of the rewards available to Kickstarter backers include the novel, as well as the game’s original soundtrack, a copy (or several) of the PC game once it is released, and access to the beta release. Players can test-drive the game today by downloading the alpha demo. In addition to Kickstarter, fans can find out more on the game’s websiteFacebook and Twitter, and support it on Steam Greenlight.

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Lex Allen
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They worked their asses off for 5 years and so far are just getting $16,000 to keep working on the game. This is actually pretty scary. I thought it was really funny when he called Photoshop "the Photoshop". Hilarious! I wish them the best of luck. So far, it looks really good, but It's not really something I would be into.

And guys at gamasutra... Can you please resize the above image to a more reasonable resolution.

Ring Runner
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Thanks very much for your comments, Lex. We'll try to resize the image. Cheers!

Lex Allen
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Oh... I see what happened. This is like an imported blog post, so they probably didn't post the image. For a smaller laptop, the image displaced everything on the page, making it really hard to read. Even these comments!