Rob Lockhart's Blog
Creative Director of Important Little Games, an indie educational games studio based out of Chicago. Currently building 'Codemancer,' a fantasy adventure game where Magic is Programming.
Follow me @bobbylox
Let's look through a large dataset of game titles and see what we can find...
When creating proper names for fictional people, places and things in a game (or other creative endeavor), there are some tricks you can use to help your players keep them distinct and organized in their minds.
Specifics of the successful Kickstarter for Codemancer, a fantasy game that teaches programming. There are lots of numbers and graphs and pretty pictures.
Some observations about magical fiction which I hope will help other game designers to craft the mythologies of their games.
I announce the winner of the Game Design Challenge!
An amazing roster of game designers explain their ideas for games that will occupy space travelers on their journey to Mars. Then you get to vote on your favorite!
Rob Lockhart's Comments
[News - 11/10/2015 - 02:30]
This is fantastic. Someone should ...
This is fantastic. Someone should approach his estate about making this game. r n r nI could picture Maxis doing a great job with this if they were still around. My friends at Strange Loop would be a good choice, too, as would SomaSim games.
[Blog - 11/12/2015 - 12:20]
This is definitely a worthwhile ...
This is definitely a worthwhile effort. It might be worth running this by the IGDA Learning and Educational Games SIG. http://www.igda.org/group/leg I 'll bet we could make a good deal of progress.
[Blog - 10/12/2015 - 09:25]
[Blog - 10/06/2015 - 01:45]
I 'm so glad you ...
I 'm so glad you posted this. I agree that in many unfortunately less tangible ways the game was a success. It 's almost as though you made this game instead of an animated company logo. You should put a simplified version in the header of your website :
[Blog - 10/02/2015 - 01:08]
[News - 09/24/2015 - 04:00]