Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 26, 2017
arrowPress Releases






If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Robert Boyd's Blog   Expert Blogs

 

Creator of Zeboyd Games. Lead designer, script writer, and programmer for Breath of Death VII: The Beginning and Cthulhu Saves the World.

 

Expert Blogs

Posted by Robert Boyd on Mon, 02 Feb 2015 02:37:00 EST in Business/Marketing, Console/PC, Indie
How to succeed in a world where everyone's making a video game.


Posted by Robert Boyd on Tue, 23 Dec 2014 01:40:00 EST in Design, Console/PC
An analysis of what worked and what didn't with the gameplay systems of three of 2014's best RPGs


Posted by Robert Boyd on Mon, 20 Jan 2014 07:13:00 EST in Business/Marketing
Marketing tips from 5 different panels at Steam Dev Days 2014.


Posted by Robert Boyd on Tue, 17 Dec 2013 01:16:00 EST in Design, Console/PC, Indie
A look at some of the best designed games of 2013.


Posted by Robert Boyd on Fri, 13 Dec 2013 03:05:00 EST in Business/Marketing
Making a good game is never enough.


Posted by Robert Boyd on Thu, 25 Apr 2013 01:58:00 EDT in Design, Indie
5 key ideas that elevate the game design of Monaco: What's Yours is Mine to the next level.



Robert Boyd's Comments

Comment In: [News - 02/10/2017 - 04:02]

There 's still not a ...

There 's still not a really incredibly compelling reason for people to spend 20 hours a day in VR r n r nWas this supposed to be 20 hours a week

Comment In: [News - 02/03/2017 - 04:43]

The article is a little ...

The article is a little off since the interviewer only talked to my partner at Zeboyd Games and not both of us. I DID register at developer.nintendo.com, get approved, and emailed Nintendo directly about starting to port our game to the Switch. About a week after I emailed them, I ...

Comment In: [Blog - 01/18/2017 - 11:12]

A lot of this comes ...

A lot of this comes off as Get off my lawn, games were better back in the day, why don 't you like what I like albeit presented in a less ranty manner. Sure, you could learn something by playing a bunch of old classics, but you can also learn ...

Comment In: [Blog - 10/12/2016 - 10:31]

If you have any feelings ...

If you have any feelings on this matter, please let us know in the comments. Even if it is 'Your game is not appealing enough, the trailer sucks, it should be free '. r n r nLet me preface all this by saying that your game looks fun I like ...

Comment In: [Blog - 09/28/2016 - 09:56]

As an indie developer who ...

As an indie developer who is a huge fan of the genre especially Path of Exile Grim Dawn and who follows gaming news closely, I have to admit to never even hearing of your game.

Comment In: [Blog - 05/24/2016 - 02:02]

I agree that frictionless is ...

I agree that frictionless is better, but it feels like you cherry-picked your examples. r n r n1 Ubisoft PC DRM is really bad. It 's the exception rather than the rule. r n2 Nintendo region-locking is annoying, but only affects a tiny percent. And like any modern platform these ...