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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [3]
 
DICE 2012: Blizzard's Pearce on World Of Warcraft's launch hangover
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [39]
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February 10, 2012
 
Sony Computer Entertainment America LLC
Audio Tools Engineer
 
Sony Computer Entertainment America LLC
World Wide Studios Technical Product Manager
 
Sony Computer Entertainment America LLC
Senior Software Application Engineer
 
Sony Computer Entertainment America LLC
Senior Gamer Insights Specialist
 
Telltale Games
Core Technology - Senior Systems Engineer
 
High 5 Games
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Blogs

Robert D\'Elia's Blog

Robert D\'Elia's Comments

Comment In: Postmortem: Pipeworks Software's Deadliest Warrior [Feature - 11/11/2010 - 04:30]

Great postmortem I really loved ...

Great postmortem I really loved this game, and was one of the cynics that thought it was going to suck because it seemed like it might just be a one-off TV-show based shovelware. When I tried the demo though, and it brought back so many memories of playing the old ...

Comment In: Tense Questions: David Cage On Heavy Rain [Feature - 03/26/2010 - 04:10]

I really wish I could ...

I really wish I could play Heavy Rain absolutely loved Fahrenheit, but unfortunately I do not own a PS3. Someday, certainly. Anyway fantastic interview, I always love how candid David Cage is, and am inspired by his views and design philosophy. As a fan of the adventure genre, his past ...

Comment In: The Illusions We Make: Gearbox's Randy Pitchford [Feature - 10/12/2009 - 03:05]

Fantastic article honestly I think ...

Fantastic article honestly I think Randy Pitchford could sell sand in the desert... but the game does look interesting nonetheless. I am mostly impressed by the breakdown of other successful games in the two genres Borderlands is shooting for. I agree with the sentiment that game balancing is BS and ...

   

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