 |
|
 |

|
|
|
I make games with pretty colours. I write about games that might not necessarily have pretty colours. I also stroke my beard. It is a good beard.
|
Member Blogs
The State Of Xbox Live Indie Games  |
| Posted by Robert Fearon on Mon, 24 Oct 2011 12:47:00 EDT in
Business,
Indie
|
| A brilliant idea now overran with avatar games and cheap cash in stuff. Where did it all go wrong? Not listening to developers and not listening to the audience for sure but there's more... |
| Read More... | 5 Comments |
Lessons From The Lost  |
| Posted by Robert Fearon on Tue, 06 Jul 2010 01:22:00 EDT in
|
| Using the saga of Limbo Of The Lost as a starting point, a discussion on how we can and should be getting more people to create games. |
| Read More... | 3 Comments |
Robert Fearon's Comments
|
Comment In: EA CFO Touts Origin's Advantage Over Valve's Steam [News - 11/10/2011 - 09:59]
|
But more competition is only ... But more competition is only a good thing if it benefits me, right I don't need nor want a Steam duplicate or equivalent. That doesn't make me Pro-Monopoly when it comes to Steam, it makes me a person who doesn't need two things that do the same thing to a ... |
|
Comment In: The State Of Xbox Live Indie Games [Blog - 10/24/2011 - 12:47]
|
Sorry, are you talking to ... Sorry, are you talking to me there Because I think you've got me confused with someone else if so. That's not my game at all and as far as I'm aware, I've never called for your accounts to be banned. I honestly have no idea why you seem to think ... |
|
Comment In: Opinion: Is XBLA Past Its Prime? [News - 10/03/2011 - 01:58]
|
Oh dear, no Just no. ... Oh dear, no Just no. I want the rough gems with the smooth and the less personal politics involved in these things, the better. Allowing the general public to bury a game Dear me, no. That's pretty much a nightmare scenario not a solution. |
|
Comment In: The Creative Intent of Rage [Feature - 10/03/2011 - 04:30]
|
Benjamin, I think we're at ... Benjamin, I think we're at cross purposes a tad - I'm not talking about hard hitting questions, I'm talking about attempting to wangle anything out of iD at the moment that isn't generic marketing talk. It's nothing to do with investigative journalism and everything to do with not just sitting ... |
|
Comment In: Lessons From The Lost [Blog - 07/06/2010 - 01:22]
|
@Alexander, yeah mod stuff is ... @Alexander, yeah mod stuff is pretty integral. There's certainly enough stuff that goes from mod standalone and I reckon with the recent UDK stuff we'll start to see a whole lot more too. Plus, it's great for picking up level design skills. @Luis, indeed. That'd be a lovely thing to ... |
|
Comment In: Pondering Indie Spirit: Derek Yu Speaks [Feature - 12/11/2009 - 04:25]
|
Matt, y'know, Adam's opinion of ... Matt, y'know, Adam's opinion of himself and his own game aside I've never quite managed to get on board with that sort of attitude. If nothing else, I'm probably my own worse critic which is most of the time a good thing and sometimes very much not . Yes, I'm ... |
[More Robert Fearon Comments]
|
|