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September 17, 2014
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Roger Haagensen's Blog

 

Currently works as a freelancer in addition to his EmSai™ projects.

Has adequate skills in PHP, HTML, CSS and PureBasic™, and some knowledge of C and related programming languages. Prefers PHP for web projects, and PureBasic™ for Windows applications!

Has a music talent, and loves to work with "soundscape" as he prefer to call it. This is his theory of how any sound (including silence) is part of a soundscape (aural landscape). Due to this he loves manipulating and engineering sounds, noises, instruments and more, then piece it together to make musical, ambient or effect compositions. He releases his musical works under the artist name Rescator™ and has 3 published albums available at indieTorrent, iTunes, Spotify, Amazon, and other services.

Is fluent in Norwegian (native) and English, both spoken and written forms. Understands Swedish, some Danish dialects, and the written form of both. Also understands most spoken German, and partly the written form.

Did some voice acting for Caravel Games's DROD game.

Considers himself an Absurdist and a Mentat, hence believing in Absurdism and Logic. He also likes to invent/create, be it standards, concepts or ideas, and also making stories, and being a generally weird philosopher.

One of the oldest members/co-founder, currently serves as technical staff/board member, and sometimes radio host at GridStream Productions™ (under the pseudonym Gridfan aka Lance Orbin), "GSP" is if not the very first, at least the oldest existing and most successful MMO(RPG) radio in the world! And as "Gridfan" ran a radio show for 2 years at GSP called The Lance Orbin Gridfeed.

 

Member Blogs

Posted by Roger Haagensen on Tue, 05 Nov 2013 05:32:00 EST in Design, Production, Art, Console/PC
Ellen Page's CGI counter part in the game is nude, or is she really? The media got this all wrong, and actually made it worse by censoring the original images, inflating the truth.


Posted by Roger Haagensen on Thu, 13 Dec 2012 04:22:00 EST in Design
A new Monkey Island game By Ron Gilbert, starring Dominic Armato. And the biggest Lucasarts/Lucasfilm franchise potential besides Star Wars.


Posted by Roger Haagensen on Thu, 15 Nov 2012 03:05:00 EST in Design, Console/PC
A "quick" look at what works, and what does not work in SWTOR!


Posted by Roger Haagensen on Mon, 05 Nov 2012 09:56:00 EST in Design
Why does a 24FPS movie look better than a 60Hz game? Real motion blur vs fake motion blur. 30FPS vs 60FPS gaming. What is the difference?


Posted by Roger Haagensen on Fri, 29 Jul 2011 03:10:00 EDT in Design
There is always more than one way to say something, sometimes multiple ways. This is true for movies/games/book/audio. The artistic vision may even call for un-natural dialog. This is a very basic list of things one should consider when writing dialog.


Posted by Roger Haagensen on Mon, 27 Jun 2011 07:29:00 EDT in Design
AMD HD3D + Deus Ex: Human Revolution = First real stereoscopic native 3D game! All those hundreds of stereoscopic 3D games you have seen so far have been mere 2D to 3D conversions, like all those old crappy 3D movies you remember.



Roger Haagensen's Comments

Comment In: [Blog - 05/28/2014 - 07:36]

If your snoring sound is ...

If your snoring sound is less loud a compressor will automatically prioritize the explosion sound. r n r nBut it is still playing it despite not being audible so it 's eatingb up a channel or slot. r nAlso the snoring sound and the explosion may be equally loud if ...

Comment In: [Blog - 03/05/2014 - 05:19]

The offers we got were ...

The offers we got were varied, from being offered 10 of the royalties to a higher, more reasonable value. Holy shit, 10 royalty For that deal they 'd better do the porting instead, sheesh. r nA good starting point for royalty negotiations would be 75 to the developer then adjust ...

Comment In: [News - 03/10/2014 - 11:11]

Isn 't this kind of ...

Isn 't this kind of like HyperCard http://en.wikipedia.org/wiki/Hypercard

Comment In: [Blog - 03/11/2014 - 02:38]

Stuff like this is awesome, ...

Stuff like this is awesome, other variants of this is the xx free project time that Google let it 's employees use for whatever projects they want. And the Skyrim developers was given the chance to work on whatever they wanted for Skyrim which resulted in a bunch cool new ...

Comment In: [News - 03/10/2014 - 04:29]

To counter what may seem ...

To counter what may seem like negative comments that I posted about they are not, they just highlight issues I take with some statements . r n r nI 'd like to say I 'm impressed with how gaming is involving, being able to choose gender in games and in ...

Comment In: [News - 03/10/2014 - 07:42]

They might, but they might ...

They might, but they might also take that other channels revenue for that video instead, which means that the person that created the derivative work gets nothing.