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September 16, 2014
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Ron Dippold's Blog


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Posted by Ron Dippold on Tue, 15 May 2012 04:24:00 EDT in Business/Marketing
Diablo III's launch is breathtaking in its lack of either concern or competence (your pick).

Posted by Ron Dippold on Mon, 26 Mar 2012 07:58:00 EDT in Design, Console/PC
The Breakout genre has a fundamental problem with lack of player agency causing long stretches of player boredom and frustration. Shatter solved this problem - please take heed if you're going to make a new Breakout game.

Posted by Ron Dippold on Sun, 13 Nov 2011 03:35:00 EST in Design, Console/PC
Players and reviewers who really hate Lord of the Rings: War in the North don't seem to realize there's a dodge button. This is not their fault.

Posted by Ron Dippold on Sun, 31 Jul 2011 06:35:00 EDT in Audio, Console/PC
Sometimes you play a game that's a revelation. 'Tiny Wings' was like that for one touch gaming. 'Bastion' is that game for audio.

Posted by Ron Dippold on Tue, 25 Jan 2011 12:49:00 EST in Design
There was one single, easy thing Epic Mickey could have done to make it a much better game, make players much happier, and boost metacritic scores 10-20 points: minimizing the penalty for death.

Posted by Ron Dippold on Sun, 28 Feb 2010 09:01:00 EST in Design
I'm playing Crackdown again and finding I enjoy it more than Assassin's Creed 2, InFAMOUS, or Uncharted 2. Those are all great games, but crippled by the demands of plot.

Ron Dippold's Comments

Comment In: [News - 09/15/2014 - 04:26]

I don 't think much ...

I don 't think much will change in the short run. There 's been some panic but unlike Google MS usually doesn 't ruin what it buys right away, if it does. I know some people still see it as an evil empire, and the XBox One thing didn 't ...

Comment In: [News - 09/15/2014 - 09:09]

I find it interesting that ...

I find it interesting that he specifically mentions 'I Am Phil Fish ' in the press release and that he doesn 't want to be that guy.

Comment In: [News - 09/12/2014 - 06:49]

Other interesting bits: r n ...

Other interesting bits: r n r n- He leaves the bot running whenever he s away from the computer. His logic is that he lets the bot climb to around rank 5, and then takes over. Using that method his highest finish is one star off Rank 1. The bot ...

Comment In: [Blog - 09/11/2014 - 03:25]

A lot of good info ...

A lot of good info in here - some stuff I didn 't notice. r n r nOne thing I 'd add is that actually having high res single pixel wide UI elements on a HD TV just looks super swank. You hardly ever see that on a console game, ...

Comment In: [Blog - 09/09/2014 - 08:34]

I think that 's intentional ...

I think that 's intentional here, since ToX2 is basically just a big expanded fanservice disk for ToX and has no point or sense whatsoever if you haven 't played the first . r n r nWhich just supports your point - he 's that kind of protagonist since he ...

Comment In: [Blog - 09/10/2014 - 09:40]

The life-sucking vampire thing reminds ...

The life-sucking vampire thing reminds me that one of the Tales games has a twist where every time you use magic in certain situations you are killing a sentient spirit. Unfortunately this is a story only twist and the mechanics completely avoid it.