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Ron Dippold's Blog


Member Blogs

Posted by Ron Dippold on Tue, 15 May 2012 04:24:00 EDT in Business/Marketing
Diablo III's launch is breathtaking in its lack of either concern or competence (your pick).

Posted by Ron Dippold on Mon, 26 Mar 2012 07:58:00 EDT in Design, Console/PC
The Breakout genre has a fundamental problem with lack of player agency causing long stretches of player boredom and frustration. Shatter solved this problem - please take heed if you're going to make a new Breakout game.

Posted by Ron Dippold on Sun, 13 Nov 2011 03:35:00 EST in Design, Console/PC
Players and reviewers who really hate Lord of the Rings: War in the North don't seem to realize there's a dodge button. This is not their fault.

Posted by Ron Dippold on Sun, 31 Jul 2011 06:35:00 EDT in Audio, Console/PC
Sometimes you play a game that's a revelation. 'Tiny Wings' was like that for one touch gaming. 'Bastion' is that game for audio.

Posted by Ron Dippold on Tue, 25 Jan 2011 12:49:00 EST in Design
There was one single, easy thing Epic Mickey could have done to make it a much better game, make players much happier, and boost metacritic scores 10-20 points: minimizing the penalty for death.

Posted by Ron Dippold on Sun, 28 Feb 2010 09:01:00 EST in Design
I'm playing Crackdown again and finding I enjoy it more than Assassin's Creed 2, InFAMOUS, or Uncharted 2. Those are all great games, but crippled by the demands of plot.

Ron Dippold's Comments

Comment In: [Blog - 07/30/2015 - 01:46]

And you can 't even ...

And you can 't even count on the pictures. r n r nI don 't have show pictures on by default in any client because of tracking and bandwidth issues and I think that might even be the default in web gmail now. Your text has to convince me to ...

Comment In: [Blog - 07/22/2015 - 01:45]

Hi Jay, that 's a ...

Hi Jay, that 's a good question, and I certainly don 't have an authoritative answer, just typing as I 'm thinking. This would sure be a good topic for a bunch of designers over some drinks. r n r nPersonally I think it 's not a dichotomy, they 're ...

Comment In: [News - 07/24/2015 - 04:02]

All these screenshots look really, ...

All these screenshots look really, really horrible compared to something like Streetfighter II, SF III, Marvel vs Capcom, Guilty Gear, Skullgirls, or even SF IV. Especially the teaser shot not in the article itself where Cammy seems to be wearing Saran Wrap TM and Ryu seems to be a Corben ...

Comment In: [Blog - 07/17/2015 - 02:08]

Last paragraph is spot on ...

Last paragraph is spot on though I like the rest of it too . If you 've got great people any process will work. If you 've got horrible people no process will work. Rigid processes are for trying to squeeze work out of mediocre not bad, just mediocre people, ...

Comment In: [Blog - 07/15/2015 - 02:02]

These are all great suggestions ...

These are all great suggestions - another idea is to look where this problem has been worked on for decades: anime subtitles. r n r nGenerally they follow your flow examples - not too much text on screen at one time, only one or two lines ever. Maybe if things ...

Comment In: [News - 07/14/2015 - 02:25]

Comcast and EA I 'm ...

Comcast and EA I 'm looking forward to the customer service tales from this.