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April 27, 2017
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Ron Dippold's Blog


Member Blogs

Posted by Ron Dippold on Tue, 15 May 2012 04:24:00 EDT in Business/Marketing
Diablo III's launch is breathtaking in its lack of either concern or competence (your pick).

Posted by Ron Dippold on Mon, 26 Mar 2012 07:58:00 EDT in Design, Console/PC
The Breakout genre has a fundamental problem with lack of player agency causing long stretches of player boredom and frustration. Shatter solved this problem - please take heed if you're going to make a new Breakout game.

Posted by Ron Dippold on Sun, 13 Nov 2011 03:35:00 EST in Design, Console/PC
Players and reviewers who really hate Lord of the Rings: War in the North don't seem to realize there's a dodge button. This is not their fault.

Posted by Ron Dippold on Sun, 31 Jul 2011 06:35:00 EDT in Audio, Console/PC
Sometimes you play a game that's a revelation. 'Tiny Wings' was like that for one touch gaming. 'Bastion' is that game for audio.

Posted by Ron Dippold on Tue, 25 Jan 2011 12:49:00 EST in Design
There was one single, easy thing Epic Mickey could have done to make it a much better game, make players much happier, and boost metacritic scores 10-20 points: minimizing the penalty for death.

Posted by Ron Dippold on Sun, 28 Feb 2010 09:01:00 EST in Design
I'm playing Crackdown again and finding I enjoy it more than Assassin's Creed 2, InFAMOUS, or Uncharted 2. Those are all great games, but crippled by the demands of plot.

Ron Dippold's Comments

Comment In: [News - 04/21/2017 - 04:01]

I can 't say I ...

I can 't say I ever felt the posterboy giant walkers were living things, just because they only plod around in a fixed path and never do anything else . But I think that was for gameplay - it would be very frustrating if their path weren 't predictable. r ...

Comment In: [News - 04/20/2017 - 04:47]

Even the dub voice acting ...

Even the dub voice acting has this problem. They 're almost all experienced, decent VAs who I recognize from other games and anime, and in general they do a very good job of making the bad dialogue interesting. r n r nBut apparently most of the recording sessions were done ...

Comment In: [News - 04/17/2017 - 04:01]

The Souls games are basically ...

The Souls games are basically another job, and I know a heck of a lot of games that are inspired by them but I don 't personally know a single other game dev who has beaten any of them here come all the Souls guys out of the woodwork , ...

Comment In: [Blog - 04/13/2017 - 09:28]

In the last 20 years ...

In the last 20 years every job I 've gotten has been by knowing someone who knows my work. And I mostly hire the same way. r n r nThe problem with cold hires is that first, resumes are overwhelmingly terribly inflated though a portfolio and interview find that fast ...

Comment In: [News - 04/14/2017 - 04:03]

Scorpio is a beast, but ...

Scorpio is a beast, but as a player what I 'd want on it is not Microsoft 's meagre games library, but Steam 's. This is a far more powerful Steambox than anywhere near priced Steambox, but if all I can do is play very occasional exclusives for tired old ...

Comment In: [News - 04/12/2017 - 06:20]

So when can I get ...

So when can I get one these just running Windows 10 That seems like your biggest market.