Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 26, 2016
arrowPress Releases
September 26, 2016
PR Newswire
View All

If you enjoy reading this site, you might also want to check out these UBM Tech sites:


Ron Williams II's Blog


I am currently an Associate Producer with over 3 years of leadership experience in game development. My main objectives include delivering enabling my team to deliver a quality product in a timely fashion while working in a comfortable environment.

I also work with Aurora Game Development Club to assist in the educational and professional development of college students in order to ease the transition into a professional game development position. Through these efforts, I strive to make an impact on the game development industry by improving the professional readiness of entry level developers.


Ron Williams II's Comments

Comment In: [News - 08/25/2016 - 11:28]

Nintendo 's activity in the ...

Nintendo 's activity in the stock market this week has been interesting and seems to be a sign of them doubling down on the NX. Selling all but 10 of the stake that they had in the Seattle Mariners for 661M along with this horizontal integration at a 47M price ...

Comment In: [News - 05/27/2014 - 08:52]

What I am failing to ...

What I am failing to understand is how Let 's Plays are any different than any other form of video game reviews. How can Nintendo treat charge lets players any differently than Metacritic, Game Informer, or any other game reviewers

Comment In: [Blog - 11/27/2013 - 12:25]

I suppose a general overview ...

I suppose a general overview similar to these regarding non-profits would be wonderful. r n r nI am not personally seeking to begin a non-profit game company but more of a business incubator-type service specific to game development if that helps give more context.

Comment In: [News - 08/13/2013 - 11:02]

Looks like Mike Bithell finally ...

Looks like Mike Bithell finally found some artists The game looks interesting and it 'll definitely be interesting to see what originality it adds to a genre that 's rapidly populating although, I 'm sure Volume has a lot to offer judging by the quality of Thomas Was Alone.

Comment In: [Blog - 03/18/2013 - 05:10]

I agree to this point. ...

I agree to this point. Also, may we entertain the idea that piracy is also free advertisement in a sense. The more people playing the game, the further it reaches in turn providing word-of-mouth advertisement which is the most effective by far . r n r nWe are not saying ...

Comment In: [News - 03/14/2013 - 05:12]

It 's great to hear ...

It 's great to hear a your thoughts on what went well and what you could have done better from an organizer 's point of view. As a fellow jam organizer it helps to learn from your experiences and try to apply some of these concepts to our jams. Thanks ...