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Ross Kravitz's Blog


Works with data in mobile gaming.  PhD in probability.  I like chatting about math, statistics, data science..


Ross Kravitz's Comments

Comment In: [Blog - 01/27/2015 - 01:29]

Thanks for the article. r ...

Thanks for the article. r n r nI wonder if there could be any benefit to including an interaction between time in game and the day of week of install. r n r nI 'm also curious if you took the calendar day of install or calculated the 24 hour ...

Comment In: [Blog - 01/09/2015 - 01:32]

The R Inferno is also ...

The R Inferno is also an interesting R book.

Comment In: [Blog - 12/29/2014 - 02:17]

I 've also built this ...

I 've also built this kind of model. Happy to chat about it offline.

Comment In: [Blog - 11/21/2014 - 02:24]

Enemies also match player level ...

Enemies also match player level in Final Fantasy Tactics, although just the random ones. This can make random battles harder than boss battles in the end game.

Comment In: [Blog - 06/04/2014 - 02:07]

Any details on methodology ...

Any details on methodology

Comment In: [Blog - 04/17/2014 - 01:51]

This problem is actually well ...

This problem is actually well studied in academia and industry, and it 's called collaborative filtering. However, the prime benefit of this method is that it doesn 't require users to manually submit preferences, which is both arduous and not necessarily effective, because it may be hard to quantify what ...