Rosstin Murphy's Blog
Rosstin Murphy, Game Producer
Crawl is a Roguelike developed by 19 official developers and an entire player community.
Rosstin was always a hardcore gamer, but taking a dive into the world of mobile games changed his outlook on casual gaming.
Aki Maita's 1996 Tamagatchi was the first virtual pet to have an internal clock. Flash-forward to today, and periodic gameplay is a bane of social gaming. How can this mechanic be used for good instead of evil?
The secretly brilliant strategy that turned a terrible unlicensed NES game team into a profitable company.
Rosstin Murphy's Comments
[Blog - 02/04/2014 - 02:38]
Kickass article, Christian. r n ...
Kickass article, Christian. r n r nIt 's an interesting direction for Nintendo. Not quite sure how I feel about it but... we all love Nintendo, and then can be surprisingly savvy when you least expect it. I hope they can rock on with this new direction.
[Blog - 01/02/2014 - 04:47]
Wonderful article Thank you This ...
Wonderful article Thank you This was extremely helpful to me as an indie dev. I 'm in the process of learning to be good at promoting myself and it 's very hard work to do it correctly. You have to be earnest, truthful, helpful, and snappy, all the time. And ...
[Blog - 12/29/2013 - 02:49]
If I had the goal ...
If I had the goal to get the track to loop realistically because I was going for more realism, or I discovered that it was bothering players I might try to intersperse the setpieces with the mathematical curve generation you describe. You could put your generated curves at 1, 2, ...
[Feature - 11/05/2013 - 03:00]
I agree, that 's a ...
I agree, that 's a very reasonable perspective. Steam looks like a PITA from our perspective as developers who want transparency, but Valve is probably trying to do the best they can to manage their reputation and get good games out there, which is why it 's hard to get ...
[News - 12/16/2013 - 02:50]
[News - 11/29/2013 - 09:24]