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February 27, 2015
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Rosstin Murphy's Blog


Rosstin Murphy, Game Producer


Member Blogs

Finish your game... before it finishes YOU! Advice for getting your first game out the door, no matter WHAT IT TAKES.

Posted by Rosstin Murphy on Tue, 09 Jul 2013 11:32:00 EDT in Production, Indie
Crawl is a Roguelike developed by 19 official developers and an entire player community.

Posted by Rosstin Murphy on Tue, 18 Jun 2013 12:30:00 EDT in Design, Smartphone/Tablet
Rosstin was always a hardcore gamer, but taking a dive into the world of mobile games changed his outlook on casual gaming.

Posted by Rosstin Murphy on Thu, 13 Jun 2013 06:50:00 EDT in Design, Social/Online
Aki Maita's 1996 Tamagatchi was the first virtual pet to have an internal clock. Flash-forward to today, and periodic gameplay is a bane of social gaming. How can this mechanic be used for good instead of evil?

Posted by Rosstin Murphy on Thu, 06 Jun 2013 06:43:00 EDT in Production, Indie
The secretly brilliant strategy that turned a terrible unlicensed NES game team into a profitable company.

Rosstin Murphy's Comments

Comment In: [Blog - 02/24/2015 - 01:55]

thanks mom ...

thanks mom

Comment In: [Blog - 02/25/2015 - 04:33]

This sounds brilliant. ...

This sounds brilliant.

Comment In: [Blog - 02/23/2015 - 12:25]

There isn 't much to ...

There isn 't much to show, you can just get on Nefarious 's mailing list thru Mailchimp and Nefarious sends little updates. r n r n

Comment In: [Blog - 02/23/2015 - 12:25]

I grew up playing Humongous ...

I grew up playing Humongous games. I always wondered why they were so similar to LucasArts games until I looked at the back of the box and saw the name RON GILBERT.

Comment In: [Blog - 04/30/2014 - 02:14]

Brilliant article. I love this ...

Brilliant article. I love this idea. My producer for Rex Rocket, Robert Maher, explained something similar to me when I complained about the difficulty of our own game.

Comment In: [Feature - 03/28/2014 - 02:00]

Freemium is a reality of ...

Freemium is a reality of the gaming world right now. I appreciate Morishita 's positive take on it.