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Blogs

Rowan Kaiser's Blog

Rowan Kaiser's Comments

Comment In: The Surprising Design of Crusader Kings II [Feature - 01/06/2013 - 04:49]

Thank you ...

Thank you

Comment In: Opinion: How Mass Effect challenged my definition of 'RPG' [News - 03/01/2012 - 07:22]

Thanks for trying to be ...

Thanks for trying to be less aggressive, although I feel like you might have lost that point somewhere by the end. Nevertheless, since you applied the effort: r n r nIf you want to just talk about the mechanics of the game, you can. And that 's great. But I ...

Comment In: This week in Video Game Criticism: From misogyny to exploiting gamers [News - 02/28/2012 - 06:38]

I 'm sure this argument ...

I 'm sure this argument made sense to you as you were writing it, but that got lost somewhere in the process.

Comment In: Where Are They Now? Tracking The Trajectories Of Classic Developers [Feature - 11/23/2011 - 05:55]

The fact that Richard Garriott ...

The fact that Richard Garriott has enough money to travel into space indicates to me that he doesn't really have to worry about selling out for more money, which is usually how one sells out. Now, you could make the claim that they're joining social game companies for other less ...

Comment In: The Abstraction Of Skill In Game Design [Feature - 10/20/2011 - 04:20]

This is fantastic analysis. A ...

This is fantastic analysis. A few years ago I decided I wanted to re-examine genre and came up with a grid whose two axes were Visual Complexity and Level of Abstraction . I found, as you did, that games in the center of the grid were the ones that received ...

Comment In: Analyst: Over Half Of 'Innovation' Companies To Adopt Gamification By 2015 [News - 04/14/2011 - 02:28]

Uhhh...I wonder how many people ...

Uhhh...I wonder how many people here would be happy to test the theory of getting motivated beyond 80K per year. Given that I'm aiming for a quarter of that, I know I'd love to participate in that experiment.

[More Rowan Kaiser Comments]   

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