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July 23, 2017
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Rowan Kaiser's Blog

 
 

Rowan Kaiser's Comments

Comment In: [Feature - 01/06/2013 - 04:49]

Well, obviously there are major ...

Well, obviously there are major differences within the Paradox games, and someone who plays them in depth will see those. But I 've been seeing a lot of CK2 love from game journalists who haven 't played Paradox games before, or maybe they 've played an EU game or two. ...

Comment In: [News - 03/01/2012 - 07:22]

That 's a necessary part ...

That 's a necessary part of it, but I feel like it 's insufficient as a total definition. For example, in a space or a flight sim, you might get a better ship/plane based on your progression in the game, but I 'd be hard pressed to call Wing Commander ...

Comment In: [News - 02/28/2012 - 06:38]

I 'm sure this argument ...

I 'm sure this argument made sense to you as you were writing it, but that got lost somewhere in the process.

Comment In: [Feature - 11/23/2011 - 05:55]

I started by making a ...

I started by making a list of people to check in on, and Crawford was one of the first names for that. He may not have made the article directly, due largely to the scope of a 2500-word feature, but he actually helped organize it - I used his Dragon ...

Comment In: [Feature - 10/20/2011 - 04:20]

This is fantastic analysis. A ...

This is fantastic analysis. A few years ago I decided I wanted to re-examine genre and came up with a grid whose two axes were Visual Complexity and Level of Abstraction . I found, as you did, that games in the center of the grid were the ones that received ...

Comment In: [News - 04/14/2011 - 02:28]

Uhhh...I wonder how many people ...

Uhhh...I wonder how many people here would be happy to test the theory of getting motivated beyond 80K per year. Given that I'm aiming for a quarter of that, I know I'd love to participate in that experiment.