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Comment In: For Peter Molyneux, simplicity is scary [News - 08/22/2012 - 01:21]

I think you 're making ...

I think you 're making a huge assumption here. r n r nYou seem to think that Peter Molyneux, a game designer who is trying to change the very framework by which we evaluate games, would go through all the trouble of creating this game about a mysterious cube that ...

Comment In: What went wrong with Star Wars: The Old Republic? [News - 08/07/2012 - 03:43]

That would make sense if ...

That would make sense if TSW weren 't keeping its number of subs steady.

   

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