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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [49]
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November 22, 2009
 
Trion Redwood City
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Trion Redwood City
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Sucker Punch Productions
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Sucker Punch Productions
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Sucker Punch Productions
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Crystal Dynamics
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Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
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Blogs

Ruthan van den Naar's Blog

Later, later.. Now i only wat upload my avatar.

Ruthan van den Naar's Comments

Comment In: The Illusions We Make: Gearbox's Randy Pitchford [Feature - 10/12/2009 - 03:05]

Borderlands is grand game theft ...

Borderlands is grand game theft - stole Diablo system, Fallout enviroments, Fallout comics style graphic, cooperative multiplayer from old games, doomlike arcade shooters system. Nothing new, but good mix, its enough for mainstream gamers, but dont give Randy awards he is only good copyist and doorstep seller.

Comment In: The Road to Diablo III [Feature - 09/18/2009 - 06:30]

@Joshua: Blizzard si McDonald of ...

@Joshua: Blizzard si McDonald of game industry, they realy could do lots of thing better, but realy dont must, because money. WoW, Starcraft, Diablo must be for everyone and this is the problem, realy good craft, but nothing revolution - machine on money. I my vision of industry, such big ...

Comment In: Gaming the System: How to Really Get Ahead in the Game Industry [Feature - 09/16/2009 - 01:35]

I agree, too much politics, ...

I agree, too much politics, too much american look at industry. Art isnt politic, primary must be art vision, managers are only people which must save time of art talented people, do process more smoothly, dont be in the way of progress . Quality is created everytime in down of ...

Comment In: No More Wrong Turns [Feature - 08/25/2009 - 04:55]

Good encyclopedical analysis is sometimes ...

Good encyclopedical analysis is sometimes better than some new genial ideas. Thx Martin.

Comment In: Public Relations in Games: The Science of Secrets [Feature - 08/11/2009 - 12:30]

Nothing new, empty PR's words ...

Nothing new, empty PR's words about discovery of america, once again.

Comment In: A New Attitude To Game Engineering: Embrace Change, Re-Use, Fun [Feature - 08/06/2009 - 03:30]

One question. How tools you ...

One question. How tools you use for automatic testing

[More Ruthan van den Naar Comments]