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June 6, 2013
 
Red Storm Entertainment, a Ubisoft Studio
Assistant/Associate Producer
 
Wargaming.net
Build Engineer
 
Gameloft - New York
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Wargaming.net
Build Engineer
 
Virdyne Technologies
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Wargaming.net
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Blogs

Ryan Christensen's Blog

Ryan Christensen's Comments

Comment In: Coding for Music [Blog - 06/02/2013 - 09:09]

Excellent, love the demo at ...

Excellent, love the demo at january.cc, reminds me of alot of games at http://www.ferryhalim.com/orisinal/. I really dig both generative and reactive sound systems, reacting to gameplay and intensifying, chillaxing based on events in the game. At Cheyenne Mountain on Stargate Worlds the reactive sound system was one of the best ...

Comment In: Xbox One's self-publishing problem is bigger than it sounds [News - 05/29/2013 - 09:48]

Microsoft is taking a departure ...

Microsoft is taking a departure here. They have always been about developers, developers, developers. Even XBLA was indie support albeit still limited before the whole mobile/casual/social explosion. From .NET to XNA to giving developers tools VS , they are forgetting here in such a strange time to do so, when ...

Comment In: 'This model of game making is so fundamentally broken.' [News - 05/22/2013 - 06:02]

Developers/artists need to understand game ...

Developers/artists need to understand game development is a project based industry. Having said that... r n r nConsoles creating entirely new or tweaked platforms are much of the problem. The costs haven 't gone up in mobile, and PC/unix architecture is known. Why are we still making top down ivory ...

Comment In: Indies on Xbone: Where's the beef? [News - 05/22/2013 - 11:30]

This is truly strange considering ...

This is truly strange considering what has happened on mobile appstores that believe in a free market. They have benefitted heavily from it. Lots of new great companies like Halfbrick, Firemint and Rovio might not have happened. r n r nAt the most basic level they will lose lots of ...

Comment In: The original PlanetSide is going free-to-play [News - 05/21/2013 - 09:44]

Loved this game, well before ...

Loved this game, well before it 's time. I might have to head back to Auraxis. This game has been out for 10 years now, wow. Original launched on May 20, 2003.

Comment In: Unity's mobile licenses are now free [News - 05/21/2013 - 05:07]

Storm the front Unity is ...

Storm the front Unity is doing good here, also it hooks people as you really need Pro to launch a game with plugins/network etc.

[More Ryan Christensen Comments]   

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