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Blogs

Ryan Watterson's Blog

Member Blogs

Refining Institutions to Accommodate Incompatible Design Philosophies
Posted by Ryan Watterson on Thu, 02 May 2013 09:52:00 EDT in Art, Console/PC, Social/Online, Smartphone/Tablet, Indie, Serious
Game developers have to face that not all developers' visions, philosophies and cultures are compatible while recognizing that we want to have avenues to recognition available to everyone who puts the legwork into game development.
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Ryan Watterson's Comments

Comment In: Opinion: Let's retire the word 'gamer' [News - 05/15/2013 - 03:51]

Wow that 'in-group ' sure ...

Wow that 'in-group ' sure is numerous and wants to silence that labeled outsider 'out-group '. Of course the out-group view is skewed and not the in-group view. I wonder what makes this particular out group so unknowledgeable about games, compared to this other group

Comment In: How can I make my games more inclusive? [Blog - 05/13/2013 - 03:41]

I like the article. I ...

I like the article. I thought the first response was kind of mean and a little unfair. Well I 'll just make a really short reponse: I hope people following the advice of diversifying avatars will think about this diversification in terms of people, not just race -- both the ...

Comment In: Time to move on from the gameplay vs. story debate [News - 05/10/2013 - 04:08]

I 'm not sure, but ...

I 'm not sure, but they definitely filmed it with what looked like a fairly professional setup so I hope the talks become available online

Comment In: Leaving AAA: Why Naughty Dog's star designer became a teacher [News - 05/10/2013 - 04:17]

USC made a point of ...

USC made a point of talking about how we owned the rights, I 'm not sure if that 's typical or even if it 's still the same case. I think so. My best guess is that university programs like usc ucsc cmu and utah u are more likely to ...

Comment In: an in-depth response to darius kazemi's "fuck videogames" [Blog - 05/09/2013 - 03:47]

Actually those are the very ...

Actually those are the very people driving the discourse in writing, photography and film. Most forms of media are driven these days by the masses -- youtube, instagram/facebook, blog entries. More media is created by amateurs than professionals. This dissemination of authorship to everyone also changed the way professionals in ...

Comment In: 11 Tips for Maximizing Player Expression [Blog - 05/05/2013 - 05:07]

I love many games like ...

I love many games like this. Civ is one of my favorites, I love the opportunity to get in the heads of world leaders and see what kind of world leader I 'd be. And I think these tips are great. r n r nIt really depends what kind of ...

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