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SD Marlow's Blog

 

I own a very nice hat rack and don't wear sweaters.

If you're readig this hoping to learn more about me, I'm flattered, but I'm not really here in a "professional" capacity (whatever that means).

 

SD Marlow's Comments

Comment In: [News - 12/02/2015 - 11:14]

1st: A new video has ...

1st: A new video has surfaced... pun intended r n2nd: I caught the first part of this on the socials and stopped watching because, like VR, you can 't really show how these types of visuals really work and feel thru traditional flat video. r n3rd: I think it is ...

Comment In: [News - 10/27/2015 - 05:48]

Makes me wonder if this ...

Makes me wonder if this signals the end of the iPad mini, and if phablets are the tech sweet spot.

Comment In: [News - 10/09/2015 - 05:07]

Some sort of Verified Developer ...

Some sort of Verified Developer badge would be nice, but even with monitoring of a repository, page/update history, actual office space and financial statements intrusive much , it won 't directly translate into a finished game. I know Valve won 't do anything that takes from their little change purse, ...

Comment In: [Blog - 09/25/2015 - 12:31]

I agree with this post, ...

I agree with this post, but quietly push on with the mantra design for retail.

Comment In: [News - 09/21/2015 - 01:33]

I don 't know how ...

I don 't know how Unity handles iOS builds, but doing a specific build without any tools requires Mac hardware, which I guess they assume EVERY dev already use 's. r n r nIronic that Android seems to be gaining stability in terms of resolutions and screen sizes while iOS ...

Comment In: [Blog - 09/17/2015 - 02:04]

For a patent, you would ...

For a patent, you would spend many times that amount in legal fee 's because searching for prior works is a very involved process. For the release of a game, a simple search thru ALL of the app stores should be enough to find something that might conflict with your ...