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December 9, 2016
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Samuel Batista's Blog

 
 

Samuel Batista's Comments

Comment In: [Blog - 10/12/2016 - 04:31]

Hey Lars, r n r ...

Hey Lars, r n r nAwesome job with your presentation, but being a stickler for optimization I noticed an opportunity to improve the code in the functions SteamWrap GetDigitalActionOrigins and SteamWrap GetAnalogActionOrigins. r n r nHere 's how you should be able to return an array from cpp to Haxe: ...

Comment In: [News - 04/10/2015 - 04:00]

Honestly I felt the exact ...

Honestly I felt the exact same way about Dark Souls when I got it a few years ago. I felt so bad one time when I died and lost 10k xp I thought that was a lot back then , I put it down and never played it again. But ...

Comment In: [Blog - 06/23/2015 - 07:33]

Hey Brandon, great idea and ...

Hey Brandon, great idea and great post. Quick question: what game engine are you using for the game Since it 's for PSM I was wondering if you guys built the game to be easily ported to other platforms.

Comment In: [Feature - 04/27/2001 - 12:00]

Why can 't I view ...

Why can 't I view the complete article in print mode I hate how some articles are printable and some aren 't. Cmon Gamasutra

Comment In: [Blog - 03/06/2015 - 07:16]

Did you make a video ...

Did you make a video trailer for the game I 'm wondering if putting time and effort into a youtube video is worth it in the long run...

Comment In: [Blog - 02/23/2015 - 12:31]

Not sure, I haven 't ...

Not sure, I haven 't tried any other brand, but I swear by this one. I have to admit your solution to the problem is way cooler than mine though, keep at it