Latest News
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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [12]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [49]
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Latest Jobs
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November 22, 2009
 
Trion Redwood City
Sr. Environment Artist
 
Trion Redwood City
Sr. Evnironment Modeler
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
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Blogs

Samuli Ulmanen's Blog

I'm not special.

Samuli Ulmanen's Comments

Comment In: Ken Levine on Studio Culture: From Looking Glass to 2K Boston [Feature - 07/17/2009 - 07:25]

Great article indeed. If possible, ...

Great article indeed. If possible, the amount of respect I already had for Mr. Levine is now even larger after having read this piece. 2K Boston is definitely up there on my list of best places to work at , along with developers such as Relic.

Comment In: Report: Bionic Commando Developer GRIN Sees Major Layoffs [News - 05/28/2009 - 02:45]

Such a pity seeing so ...

Such a pity seeing so many nordic developers also being affected by the financial crisis among other things . I had personally always thought the northern european devs would be somewhat resistant to this. This was before personally getting in the thick of this situation myself, though. Oh well. Given ...