Sara Casen's Blog
I thrive when I get to work with the social parts of video games, often with the player's experience at heart, may it be by community management, game telemetry or design decisions based on playtests! I started out in the game design field but have since evolved into many different game related areas, always focusing on raising the quality of projects where I'm involved.
Right now I run my own company Casen Crowd, as a community/social media consultant for various video game companies. Clients include VisionPunk, makers of the top selling Unity asset Ultimate FPS, and Mediocre AB, developers of awesome games such as Smash Hit, Granny Smith and Sprinkle.
• Founder of Casen Crowd, an independent video games community management company
• Part of hand-picked team at Sweden's largest publisher Paradox to set up telemetry system
• Associate producer at Tarsier Studios and data analyst at Junebud
• Bachelor of computer science in Game Design from the University of Skövde, Sweden
Say hello at @saxen8
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