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Blogs

Saul Gonzalez's Blog   Expert Blogs

Adjunct Professor at Universidad Simón Bolívar in Caracas, Venezuela. Currently developing a graduate program in Game Development.

Studied and worked in the game industry in Tokyo, Japan.

LinkedIn: http://ve.linkedin.com/in/esaulgd
Twitter: @esaulgd

Expert Blogs

Naming the first Spanish-language gamedev podcast
Posted by Saul Gonzalez on Fri, 18 Jan 2013 12:34:00 EST in Production
The best way to start a media project is to get people meaningfully involved.
Read More... | 0 Comments

Misunderstanding "Konpu Gacha"  Featured Blogs
Posted by Saul Gonzalez on Tue, 08 May 2012 09:14:00 EDT in Social/Online
Konpu gacha are getting a lot of attention at the moment, yet I've seen the konpu gacha mechanism explained incorrectly in the Western media again and again. Konpu gacha is a special case of the more general gacha, and I'll try to explain the differences.
Read More... | 5 Comments

   

Saul Gonzalez's Comments

Comment In: The Contract [Blog - 02/25/2013 - 11:44]

I think Karoshi sort of ...

I think Karoshi sort of manages to do what you posit at the end of the article. Of course, this kind of thing is never 100 objective.

Comment In: 'I just want the game to let me play it already.' [News - 02/14/2013 - 01:19]

@AW: I agree with you ...

@AW: I agree with you on the sense that I 'd rather have no story at all than a mediocre or uninspired one. r n r n@Jimmy: I actually think Skyward Sword showed how far behind Nintendo is when it comes to narrative. Save for a few high points, the ...

Comment In: BitSummit; the secret world of independent Japanese game development and supporting its future [Blog - 02/14/2013 - 01:27]

I 've always felt that ...

I 've always felt that doujin culture, with its bias towards physical distribution on Comiket-style events, devotion to genre over innovation, and focus on derivative meaning based on IP the creator doesn 't own the rights to works and H-games, was good in itself but probably overshadowing or even holding ...

Comment In: Joe Danger is a rare example of console-to-mobile done right [News - 01/11/2013 - 01:31]

It seems like this is ...

It seems like this is a premium IAP game without a demo r nIt 'll need a huge marketing push to have even a chance at success.

Comment In: Indie games are due for a downward correction [Blog - 12/17/2012 - 11:49]

I 'm a college professor ...

I 'm a college professor in Venezuela spearheading a postgraduate program on multidisciplinary game development. For various reasons, it is highly unlikely we will have AAA or middle-tier studios in the country within the foreseeable future. I think the only way to have something resembling a local game industry is ...

Comment In: The Issue With Game Maker's DRM [Blog - 11/29/2012 - 10:04]

22Cans ' Godus Kickstarter also ...

22Cans ' Godus Kickstarter also seems to have gotten into trouble for not guaranteeing a DRM-free version.

[More Saul Gonzalez Comments]   

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