Latest News
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November 22, 2009
 
Video Game Watchdog National Institute On Media And The Family Shutting Down [11]
 
Modern Warfare 2 Infinity Ward's 'Most Successful PC Version' Yet [13]
 
New Tech, Design Details Of Project Natal To Emerge At Gamefest In February
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Latest Features
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November 22, 2009
 
arrow Upping The Craft: Susan O'Connor On Games Writing [6]
 
arrow Small Developers: Minimizing Risks in Large Productions - Part II [7]
 
arrow iPhone Piracy: The Inside Story [50]
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Latest Jobs
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November 22, 2009
 
Trion Redwood City
Sr. Environment Artist
 
Trion Redwood City
Sr. Evnironment Modeler
 
Sucker Punch Productions
3D Environment Artist
 
Sucker Punch Productions
Network Programmer
 
Sucker Punch Productions
Texture Artist
 
Sucker Punch Productions
Character Artist
 
Crystal Dynamics
Sr. Level Designer
 
Monolith Productions
Sr. Software Engineer, Engine - Monolith Productions - #113767
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Blogs

Scott Berfield's Blog

Scott Berfield's Comments

Comment In: In-Depth: The Guide To Rescuing A Troubled Project [News - 11/17/2009 - 05:46]

Good advice across the board. ...

Good advice across the board. I made a living for a while as a consultant who got called in to work on out of control projects. It is very hard to walk in as the outsider and try to get everything back on track against a lot of entrenched dysfunction ...

Comment In: Legitimacy For Game Developers [Feature - 02/10/2009 - 04:55]

I find it hard to ...

I find it hard to believe that there is any other industry that suffers from as much self-loathing as this one seems to. Every month there is another article about why we arent respected, why we aren't considered artists, why we aren't seen as legitimate . Give it a rest. ...

Comment In: Postmortem: NinjaBee's A Kingdom for Keflings [Feature - 02/04/2009 - 04:35]

Great work guys. ...

Great work guys.