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Scott Sheppard's Blog


A "game designer" in the Jesse Schell sense of the word. I say it, so therefore I am one. Whatever I'm currently working on can always be found at my personal blog, Whether it's a mod, a paper prototype, or just some insight into how my mind works, you can find it there. I'm getting better at writing every time I post. Hopefully that trend continues. 

I've worked on a number of mods through the years, most notably Chex Trek for Doom 3. Additionally I've spent a fair amount of time trying to figure out and ease the marketing burden of independent developers. A middle class of developers is a very appealing idea. 

Currently attending school chasing down a degree in psychology, as well as fighting my way into a production role so I can learn what the industry "is actually like" on the inside. Theories can only take one so far. 


Member Blogs

Posted by Scott Sheppard on Fri, 02 Aug 2013 01:01:00 EDT in Design, Console/PC, Indie, Smartphone/Tablet
For once, the natural tension between definition and ambiguity gives static media like books and movies a one up on games, a lead that games will never be able to win. See how magic is portrayed in each medium to understand why.

Posted by Scott Sheppard on Sat, 20 Jul 2013 08:10:00 EDT in Design, Console/PC, Indie, Social/Online, Smartphone/Tablet
There are some crazy heated fanboy arguments about the Materia system in FF:VII. But in studying them, I have a new appreciation for one of the easiest to implement and powerful tools in the game developer's belt. Fanboys be praised!

Scott Sheppard's Comments

Comment In: [Blog - 01/09/2014 - 12:31]

I 've been studying the ...

I 've been studying the effects of the different reward /happy chemicals. It 's an interesting case of dopamine addiction it sounds like. I wonder if there is a way to alter the mechanics to place more more emphasis on a more selfless chemical trigger. Something like oxytocin... r n ...

Comment In: [Blog - 01/08/2014 - 09:09]

This is so awesome ...

This is so awesome

Comment In: [Blog - 09/16/2013 - 12:00]

I 'm very excited about ...

I 'm very excited about the future installments.

Comment In: [News - 08/20/2013 - 10:20]

I just read Drive by ...

I just read Drive by Daniel Pink, which talks to some length about the benefits of management-less work environments. This was a very helpful extension. Thank you

Comment In: [Blog - 08/14/2013 - 10:25]

How is this different than ...

How is this different than any other game demographic ever made I 'm calling out your snark, not the legitimacy of your claim. No need for that.

Comment In: [News - 08/20/2013 - 05:52]

This is something I 've ...

This is something I 've spent a lot of time thinking about. And after recently finishing reading Antifragile by Nassim Taleb a brilliant, if not frustrating read , I see this pattern of natural unpredictability in everything good. So, I for one am excited for this chaotic market. I 'm ...