[Blog - 06/03/2015 - 02:15]
[Blog - 10/24/2014 - 01:56]
[News - 09/25/2014 - 07:04]
What does this mean for ...
What does this mean for other companies who hold patents on game design and development practices r n r nLike, oh, I don 't know http://patents.justia.com/company/zynga
[Feature - 04/28/2011 - 04:25]
[Blog - 07/31/2013 - 05:13]
Sounds similar to a talk ...
Sounds similar to a talk I gave a few years back on the same thing, only more focused on the then-not-quite-dead-yet social games space: r nhttp://www.scribd.com/doc/41760328/David-vs-GoliathVille-A-Call-to-Arms-for-Indie-Social-Game-Designers
[News - 04/02/2013 - 01:01]
I think the precipitous drop-off ...
I think the precipitous drop-off was actually a natural part of the game 's lifecycle. For a hot minute, EVERYONE was playing Draw Something. And then EVERYBODY burnt out on it. The brightest candles burn the fastest. r n r nI believe the sharkfin would 've happened with or without ...