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Blogs

Sean Farrell's Blog

Member Blogs

Where is your DRM now.
Posted by Sean Farrell on Wed, 23 Feb 2011 04:52:00 EST in Business/Marketing
The crack to Bulletstorm is available before I can buy the game. What's up with that?!
Read More... | 3 Comments

Violence in Games, do we need it?
Posted by Sean Farrell on Mon, 15 Nov 2010 10:19:00 EST in Design
Is it possible to create a deep and thrilling action-adventure game without violence? This is a question I keep stumbling over and have no answer.
Read More... | 2 Comments

3 Keys for Indie Game Projects
Posted by Sean Farrell on Fri, 23 Apr 2010 05:58:00 EDT in Design
"3 Overlooked Keys to Making Outstanding Games" on Game Career Guide explains 3 overlooked "Keys" that determine success for indie games. Taking a look at my failed game projects and try to take a critical standpoint based on my experience.
Read More... | 0 Comments

   

Sean Farrell's Comments

Comment In: Why Rovio thinks piracy can be a good thing [News - 01/30/2012 - 05:38]

I am not sure if ...

I am not sure if that sentiment has much merit. I understand the sentiment, that you invested much into a game and you see people rip you off and are obviously pissed. The question you must ask yourself is, are people going to give you money if they can't get ...

Comment In: Gaming Toolbars: More Than Malware [Blog - 11/08/2011 - 05:09]

Like there was ever a ...

Like there was ever a market for toolbars . It was a always a lame attempt to get Joe user to use this or that service. If a service is any good people will remember the URL. Or did you ever need to search for a map service

Comment In: Becoming A Better Game Programmer [Blog - 11/08/2011 - 10:14]

Actually, if you take a ...

Actually, if you take a strict test drive development approach you hit F5 so often that you don't really need to read you code twice. You know if it works when you get a green bar. I actually integrated the test run into the build and you can only get ...

Comment In: C++ Events [News - 11/02/2011 - 05:12]

This is a nice piece ...

This is a nice piece and the general gist is a path that I would recommend. For everyone out there not wanting to roll their own event system I strongly encourage the use of sigc http://libsigc.sourceforge.net . Its type safe and really simple to use.

Comment In: Valve: Piracy Is More About Convenience Than Price [News - 10/24/2011 - 04:58]

Zed Brackman, 1 Eric Kwan, ...

Zed Brackman, 1 Eric Kwan, let me phrase it this way: PEOPLE BUY GAMES THEY PIRATED, IF THEY LIKE THEM Yes this might shatter the small wold you live in where pirates are filthy scumm not productive to society. I find your ignorance of the reality almost insulting. Sure you ...

Comment In: The Steam Scare [Blog - 07/13/2011 - 08:55]

Simon, although your basic legal ...

Simon, although your basic legal reasoning is sound, you seem to miss a crucial point. If I buy a software I am not buying the software I am buying a lifetime license to use this software. I have all the right to exercise this license as long as I like. ...

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