 |
|
 |

|
|
|
Sean Kauppinen is the founder and CEO of the International Digital Entertainment Agency. He has more than 16 years of management, business development and strategic communications expertise in the digital entertainment industry. His ability to bring companies together and provide strategic guidance has led to business growth for industry giants as well as start-ups. During this time, Kauppinen has launched more than 500 titles on all major gaming platforms, ranging from big budget blockbusters to value games.
He has consulted governments on creating and growing their digital entertainment industries and has served in senior management roles with start-ups and established companies. Kauppinen has held communications and marketing management positions with Sony Online Entertainment, Ubi Soft, bleem!, and 3dfx.
Kauppinen currently holds advisory board positions with GDC Europe, SXSW, and multiple early stage companies. He also serves as the special advisor to the Academy of Interactive Arts & Sciences.He is a former board member of GCDC, GCAC and NLGD.
Kauppinen is a sought-after speaker at high-profile industry events around the world, where he has delivered keynote speeches, taught master classes and led sessions on topics including marketing, strategic communications, community development, business development, the future of the games industry, funding and bringing original IP to market.
|
Sean Kauppinen's Comments
|
Comment In: Does a Focus on Quality Make for Better PR? [Blog - 05/14/2013 - 12:50]
|
Great article Tom - I ... Great article Tom - I couldn 't agree more with everything you 've written here. I love the point about the new website press release too : It 's hard to get new hire announcements any coverage unless the company is huge, and then only top management gets a look, ... |
|
Comment In: Postmortem: Appy Entertainment's Animal Legends [Feature - 05/06/2013 - 04:00]
|
Excellent Post-Mortem I have to ... Excellent Post-Mortem I have to say Yodo1 is who we work with on almost every mobile game when it comes to China. They are the best partner there. Also, thanks for the info on the plist updates, that 's something we often recommend so you can tune economy in real-time, ... |
|
Comment In: The case against Zynga: What if EA wins? [News - 08/06/2012 - 09:38]
|
It would be great if ... It would be great if we could quit using professors and academics as sources if they don 't actually participate in our industry. The expert quoted in the story has zero industry experience: http://lastowka.rutgers.edu/articles-essays/ I doubt his opinion of whether EA has a strong case or a weak case is ... |
|
Comment In: Original Space Quest creators form new adventure game studio [News - 04/16/2012 - 06:05]
|
Huge congrats on the new ... Huge congrats on the new studio. This is the team that made my favorite games in the late 80 's |
|
Comment In: Mobile F2P developer Flaregames receives $7.9M in funding [News - 02/02/2012 - 10:37]
|
Congrats to Klaas and the ... Congrats to Klaas and the team. They are going to do great. |
|
Comment In: Rovio: We Could Be Worth 'North Of Popcap' [News - 07/13/2011 - 02:04]
|
There is a potential parallel ... There is a potential parallel here between Angry Birds and Germany's Moorhund franchise. Phenomedia went IPO on a single hit IP they had a couple small IPs that never matched the success and eventually the market tired of Moorhund after it was overexposed. I would recommend Rovio read up on ... |
[More Sean Kauppinen Comments]
|
|