Is open development a good idea? Is it a marketing ploy, or a genuine way to connect with your community?
Some popular game critics are concerned about losing their careers and livelihood on YouTube. I compare this to how many game devs feel every day.
Space sim fans are a niche, carved into littler niches.
Entering the IGF - a chance for great publicity, but losing sucks.
[Blog - 02/02/2017 - 04:24]
[News - 02/02/2017 - 04:01]
Good article. r nI had ...
Good article. r nI had a sense there was some us vs. them mentality among some indies towards big studios. Maybe that was more in the indie boom. But I very much like the closing quote by Deif: r n r n There s some culture clash, but indie and ...
[Blog - 01/28/2017 - 04:50]
Politifact ranks the statement which ...
Politifact ranks the statement which compares Trump 's immigration policy to Obama 's as mostly false. r n r nLink: r nhttp://www.politifact.com/truth-o-meter/statements/2017/jan/30/donald-trump/why-comparing-trumps-and-obamas-immigration-restri/ r n r nYou 'll have to manually erase the extra space added to the above URL that gamasutra adds. Or use this shortened URL: r n r ...
[Blog - 01/09/2017 - 02:09]
[Blog - 01/06/2017 - 10:11]
Thanks for sharing your story ...
Thanks for sharing your story Dan. My guess is that it is a remarkably common one, in terms of bright-eyed devotion and talent meeting the harsh and unforgiving world of the games biz. Too often only the rare success stories are shared, and the far more common stories of hardship ...
[News - 12/02/2016 - 04:56]