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December 3, 2016
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Senad Hrnjadovic's Blog

 

Husband and father with a love for software and game development. Wannabe starup founder.

I have professional experience as a game programmer as well as in research.

Also find me on twitter: @shrnjad

 

Senad Hrnjadovic's Comments

Comment In: [Blog - 07/26/2016 - 10:18]

Thanks to everyone involved for ...

Thanks to everyone involved for the thorough writeup r n r nI have shyed away for some time now to go TDD in Unity3D. Especially I was not sure how to do DI in the engine. I will have a close look RSG Factory. r n r nAlso what is ...

Comment In: [Blog - 06/12/2014 - 10:36]

Thx for the input, it ...

Thx for the input, it makes a lot of sense to me. r n r nI am working on an indie player vs. player RTS. I will make sure to keep all monetization out of the PvP part. if I should ever get around to adding monetization

Comment In: [Blog - 03/12/2014 - 01:41]

Thanks a lot for sharing ...

Thanks a lot for sharing your experience : r n r nWhere do you see the difference between points 2. and 4. In 2 you write about adding features, in 4 about adding activities, so where is that difference r n r n:

Comment In: [Blog - 12/04/2013 - 09:29]

This idea sounds genious to ...

This idea sounds genious to me. It is very simple and opens up possibilities. Thanks for sharing and the open attitude about it r n r nI am very excited about it :

Comment In: [Blog - 11/20/2013 - 11:25]

I often heard that monetization ...

I often heard that monetization should be considered early in the design process, but this post actually tells how to do it. Thanks, Ethan

Comment In: [Blog - 10/28/2013 - 01:56]

Thanks for the very interesting ...

Thanks for the very interesting read, I will have to read about some things you mention in it. r n r nWhat stuck with me most was that giving up on luxuries made you feel happier. I think that no matter what your income is, doing this has its benefit. ...