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Blogs

Sharon Hoosein's Blog

I'm a game artist/3d modeler. I also make games.

Portfolio site (usually updated ~1-2 times a year): http://sharonhoosein.wordpress.com/

Twitter: @sharsein

Sharon Hoosein's Comments

Comment In: Why I'll Never Work on First-Person Shooters Again [Blog - 04/19/2013 - 06:56]

Even good parents don 't ...

Even good parents don 't really have much control over the media when kids are over at a friend 's house, in school with kids whose parents who are less controlling, or around the big kids they think are so cool but who make them feel terrible/stupid for being so ...

Comment In: No GDC Pass? No Problem! [Blog - 04/05/2013 - 03:46]

Why does it matter how ...

Why does it matter how much profit UBM made for hosting GDC They put in the time and money to host the conference, they make the rules. You attend their conference, you follow their rules. r n r nWhat Bradley could have done instead that would be within the rules: ...

Comment In: Soapbox Rant: Public-Facing Events [Blog - 04/04/2013 - 02:23]

It depends on your playtesting ...

It depends on your playtesting process. It 's easier to get good feedback from people if you have specific questions ready beforehand and write down their answers yourself. You can always analyze your notes after the event.

Comment In: #1ReasonWhy We Need to Change the Way We Fight Against Sexism [Blog - 03/29/2013 - 09:45]

Name one woman in the ...

Name one woman in the games industry who does not have a ton of guy friends. r n r nNobody is blaming the guys. If someone was truly a FemiNazi they would get cut off pretty darn fast. Nobody is letting sexist women off the hook either. Saying that there ...

Comment In: 'You can't have a female character in games' [News - 03/19/2013 - 08:55]

OH COME ON GUYS. r ...

OH COME ON GUYS. r nI 've had to stare at countless topless or completely naked women with DDD breasts, impractical metal thong bikinis and play mini games involving fucking my gender for health/bonus points. And y 'all are getting all squeally over a mere kiss That 's part of ...

Comment In: Making 12 games in 12 months [Blog - 12/10/2012 - 02:50]

So everyone 's essentially saying ...

So everyone 's essentially saying the same thing: r n r n-12 games a month great exercise for trying out new technologies, figuring out a game 's core from an idea, and personal development in general. Better to make 12 unpolished games a year than spend a year on THE ...

[More Sharon Hoosein Comments]   

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