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Blogs

Shawn Covington's Blog

Shawn Covington's Comments

Comment In: Six words about stories in games [Blog - 01/14/2012 - 05:29]

Obvious plot, characters see it ...

Obvious plot, characters see it not. myess

Comment In: 7 Things To Know About HTML5 [Feature - 01/10/2012 - 04:00]

It's true, but it's not ...

It's true, but it's not insane because HTML 5 doesn't actually have an audio standard yet. they're still arguing about what to use, how to implement it, and how to screw it up in ways that only competing web browser developers can.

Comment In: A 30 Year Fantasy: The Story of Falcom's Resurgence [Feature - 01/06/2012 - 04:25]

The jab is not Moe ...

The jab is not Moe is bad , the jab is Moe to cover up for lack of quality is bad .

Comment In: What will Play Out in 2012? Four Bold Predictions for Mobile Gaming [Blog - 01/06/2012 - 10:38]

Is there some form of ...

Is there some form of code protection offered by HTML 5 beyond a basic javascript obfuscator I'm having a hard time comprehending why it's such a groundbreaking language since it seems like all your hard work is readily available via a simple view source command.

Comment In: The Top 20 Best JRPG Warrior Heroines! [Blog - 01/05/2012 - 06:23]

Agrias was good, Meliadoul was ...

Agrias was good, Meliadoul was probably more impressive if you're looking in simple terms of character. Agrias fought for duty, Meliadoul fights for revenge. It's kind of a shame the game didn't use their stories after they joined. Agrias all but disappears after she joins. Meliadoul has one or two ...

Comment In: Finally, Flash Support Comes To Unity [News - 12/21/2011 - 05:12]

Anyone with more time and ...

Anyone with more time and experience in these things know if the Deploy to flash feature supports deploy to air as well Would be pretty awesome if we get deploy to flash, deploy to air, and deploy to air mobile in unity.

[More Shawn Covington Comments]   

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