[Blog - 01/02/2014 - 08:48]
@Carter Changing your mind or ...
@Carter Changing your mind or changing directions really quickly when it comes to your game 's design, is a surefire way to ruin your game or never finish it. r n r nNot changing your mind is a good way to make a game no one but you likes, or ...
[Blog - 01/20/2015 - 11:39]
[Blog - 01/14/2015 - 02:49]
[Blog - 01/07/2015 - 06:31]
I thought Valiant Hearts did ...
I thought Valiant Hearts did a great job with the imagery. Besides a couple of not-quite-intuitive puzzles, it was all very clear as to what you had to do, and what was going on. The story was good, but I have to say I didnt see what people found so ...
[Feature - 02/10/2014 - 02:00]
[Blog - 12/18/2014 - 03:55]
Any examples of landing pages ...
Any examples of landing pages done poorly I have to admit - these seem somewhat plain and straightforward. Nothing at all wrong, just nothing that would make them stand out to me. Something to compare with