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March 27, 2015
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Shea Rutsatz's Blog

 
 

Shea Rutsatz's Comments

Comment In: [News - 03/26/2015 - 03:08]

The answer was right under ...

The answer was right under our nose.

Comment In: [News - 03/03/2015 - 04:56]

I didn 't know this ...

I didn 't know this was a genre, outside of the parody ones like Cow Clicker. Then I paid for - without realizing - one of these pieces of dung. r n r nIt 's just a positive feedback loop in the most basic way I 'm mad at myself ...

Comment In: [Blog - 01/28/2015 - 05:27]

I agree with the teaser ...

I agree with the teaser - it takes over 30 seconds to see anything worthwhile, and it really didn 't show much. I understand wanting to have intrigue and mystery, but there has to be something to hook into. r n r nAs for anti-pixel art, I can sort of ...

Comment In: [Blog - 01/02/2014 - 08:48]

@Carter Changing your mind or ...

@Carter Changing your mind or changing directions really quickly when it comes to your game 's design, is a surefire way to ruin your game or never finish it. r n r nNot changing your mind is a good way to make a game no one but you likes, or ...

Comment In: [Blog - 01/20/2015 - 11:39]

Great article, great research Its ...

Great article, great research Its good to see what we all know is true actually worked out with data.

Comment In: [Blog - 01/14/2015 - 02:49]

Great article You made a ...

Great article You made a lot of sense of the matter.