Thank you for visiting my profile. My name is Shoshannah Tekofsky, though I prefer to be called simply Shos. Here is a little about myself and why I write about the psychology in and around video games.
First off, I'm a why-do-people-do-that-?-type of person. It has led me to earning my bachelors degree in psychology and cognitive science, and I still theorize about human nature on a daily basis. Academically I gave up on the field because I wanted to earn some hard skills. Right now I'm busy earning my master's degree in Computer Science. I'm specializing in the design and programming of new AI. Good stuff, I assure you.
Secondly, I'm a gamer. Always have been, and I'm hoping to stay that way for a long time. The hobby has led me to work as a localization and QA tester for 2 years.
Thirdly, I've always had that writing bug but nothing to let it loose on. Recently I have decided to start flexing my writing skills for real, specifically on the topic of video games and psychology.
Apart from that, there are some other, smaller reasons I want to start writing about this topic. For one, I think most academic writing is being written in an overcomplicated style. This adds nothing and only shuts people out who are not in-the-know about the professional jargon and the mystique of convoluted sentence structures. A lot of research is misinterpreted by the media and the masses because the researchers do not speak plain English (or whatever language they are aiming for).
On top of that, I've always felt video games have been a positive contribution to my life. A lot of the media focusses on all the evils of gaming, but they rarely base it on anything. I'm not saying gaming is holy and only good for you. There is always bad quality, overconsumption or misuse. And that is true of everything in life. In my writing I will do my utmost to stick to the plain facts, and I will link to those papers and other sources that I use. With that I hope my writing will help break down gamings bad image.
Instead of giving us horns, halos and karma, give us interesting choices!
What is the difference between gamers and non-gamers? It is all a matter of the ability and the desire to game. Let's have a closer look at what that means.
A review of what's science and what's not when it comes to gaming addiction.
Media incorrectly report that research has found that high screen time lowers kids' psychological well-being. Find out about the flaws in this conclusion.
Find out what drives us to play video games.
Find out how video games make your mind faster and sharper. All facts are linked to the original research articles.
[Blog - 07/08/2011 - 05:25]
Exactly - It's the same ...
Exactly - It's the same discussion. People should be treated as individuals and not as representatives of their demographic. Stereotypical assumptions makes everyone worse off. By the way, loved the article :
[Blog - 11/10/2010 - 04:28]
Abstraction and idealization create a ...
Abstraction and idealization create a gap between the presentation and the perceived reality of the viewer. The paradox is, that this gap becomes easier to bridge for the viewer, the wider it gets. I can see you offer a very convincing argument, and I feel you are knowledgable on this ...
[News - 11/11/2010 - 03:11]
Guys played video games when ...
Guys played video games when I was in high school. As a girl, I was too embarrassed about it to let anyone know. Currently I still know 5 guy gamers for any one girl gamer. I mostly hang-out with twenty-somethings, so I don't feel my generation is old -
[Blog - 11/08/2010 - 07:34]
Thanks, everyone. I'm blown away ...
Thanks, everyone. I'm blown away by the quantity and quality of the responses. I always try to make it a point to respond individually to any comments I receive. However, this week I'm very pressed for time. So this time I picked a few general points I would like to ...
[Blog - 10/30/2010 - 05:39]
I respect that, and enjoyed ...
I respect that, and enjoyed the discussion : I think part of it just semantics. You take a rather broad view of fun , so within that view, you can see motivators as types of fun . I definitely want to keep working on the theory. I'm looking at what ...
[Blog - 11/04/2010 - 10:13]
Fun to read : I ...
Fun to read : I can't agree with you more except for one thing: Achievements/Trophies two identical things on different platforms . This approach would only work if they removed difficulty-related achievements/trophies, or if you are a gamer who doesn't care for them. Now, admittedly, gamers who go for achievements/trophies ...