Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
September 19, 2014
arrowPress Releases
September 19, 2014
PR Newswire
View All





If you enjoy reading this site, you might also want to check out these UBM Tech sites:


 

Simon Love's Blog

 

Video Games Generalist, I am fascinated by all aspects of creation, from design to code, from graphics to music. I have worked in the industry as Sound Engineer, Game Designer and QA; as impossibly hard as it is, I find it very important to explore all facets of this craft by myself.

I play games since 1982 which might explain why I am thoroughly unable to get excited by the novelty of the next generation; Great potential but I'm still waiting to see something that hasn't been done a thousand times over in terms of gameplay and game design.

I still regularly revisit classics from the 1980s and 1990s regularly and haven't managed to lose my childlike wonder for 2d platformers

 

 

Simon Love's Comments

Comment In: [Blog - 08/28/2014 - 07:57]

We make and play fewer ...

We make and play fewer linear games about one person saving the world. Take a look at the people terrorizing games culture lately: they 're almost all tyrannical brats with messianic delusions. Where do you think they re learning this behavior from r n r nThat is indeed an important ...

Comment In: [Blog - 08/27/2014 - 01:26]

@Daniel Pang : For the ...

@Daniel Pang : For the record I actually enjoyed reading your viewpoint and my Like was meant for what has been redacted.

Comment In: [Blog - 06/09/2014 - 05:32]

Pretty interesting way to flesh ...

Pretty interesting way to flesh out a game-world Great write-up.

Comment In: [Blog - 04/17/2014 - 12:54]

Last week I randomly found ...

Last week I randomly found you The Quake episode and I was thoroughly hooked. r nIt 's really interesting to use the let 's play format in a demonstrative/educational fashion. r n r nI remember playing Dallas Quest back in the day and the image of the corral full of ...

Comment In: [Blog - 04/07/2014 - 02:20]

Awesome write-up. r n r ...

Awesome write-up. r n r nI think that most post-mortem write-ups offer very little value to the reader and act as glorified adverts. r n r nThe honesty of the article and the value it contains forced my hand to click that Buy now button. r n r nYou 're ...

Comment In: [Blog - 02/13/2014 - 11:07]

This system has crossed my ...

This system has crossed my mind a few months back and seems to present the best compromise between Kickstarter and going down the traditional indie route. r n r nMight not be for everyone but I think this method can really help bring about a new voice for independent game ...