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April 23, 2014
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Simon Love's Blog

 

Video Games Generalist, I am fascinated by all aspects of creation, from design to code, from graphics to music. I have worked in the industry as Sound Engineer, Game Designer and QA; as impossibly hard as it is, I find it very important to explore all facets of this craft by myself.

I play games since 1982 which might explain why I am thoroughly unable to get excited by the novelty of the next generation; Great potential but I'm still waiting to see something that hasn't been done a thousand times over in terms of gameplay and game design.

I still regularly revisit classics from the 1980s and 1990s regularly and haven't managed to lose my childlike wonder for 2d platformers

 

 

Simon Love's Comments

Comment In: [Blog - 04/17/2014 - 12:54]

Last week I randomly found ...

Last week I randomly found you The Quake episode and I was thoroughly hooked. r nIt 's really interesting to use the let 's play format in a demonstrative/educational fashion. r n r nI remember playing Dallas Quest back in the day and the image of the corral full of ...

Comment In: [Blog - 04/07/2014 - 02:20]

Awesome write-up. r n r ...

Awesome write-up. r n r nI think that most post-mortem write-ups offer very little value to the reader and act as glorified adverts. r n r nThe honesty of the article and the value it contains forced my hand to click that Buy now button. r n r nYou 're ...

Comment In: [Blog - 02/13/2014 - 11:07]

This system has crossed my ...

This system has crossed my mind a few months back and seems to present the best compromise between Kickstarter and going down the traditional indie route. r n r nMight not be for everyone but I think this method can really help bring about a new voice for independent game ...

Comment In: [Blog - 12/04/2013 - 07:10]

That 's a day-one purchase ...

That 's a day-one purchase for sure :

Comment In: [News - 09/25/2013 - 04:43]

For those interested in Chris ...

For those interested in Chris Crawford 's progress on interactive storytelling, check out erasmatazz.com. r n r nI have also been interested in true interactive storytelling since my early days as a gamer. While my approach is not similar to Mr. Crawford 's Sympoltalk system, I can testify that the ...

Comment In: [Blog - 03/01/2013 - 01:31]

Glad to see this incredibly ...

Glad to see this incredibly inspiring article pop up where many people can read it r n r nGood call, Derek.