Simon Ludgate has worked at numerous game companies, including Strategy First, Electronic Arts, and Gameloft, as well as a journalist and radio personality with GameSHOUT Radio. He recently obtained his Master of Information degree from the University of Toronto iSchool, with a focus on Knowledge and Information Management. His areas of expertise are broad, though he has a particular interest in massively multiplayer online games, both subscription- and micropayment-based. He currently maintains a blog at soulrift.com and can be contacted through that site.
A look at the possible marketing decisions behind the Xbox One... and why "you" may not be the target market.
The Playstation 4 will be offering tremendous connectivity options, including sharing video, streaming games, and downloading full titles. But how will that work in the Great White Bandwidth Capped North?
Blizzard Entertainment has a Strategic Initiatives team. Do you?
When players churn out of your game before they get past the load screen, you have a major problem.
Dealing with the issue of second-hand games, piracy, and basic market theory.
Clearly, the best to improve the game industry is to hire more librarians.
[News - 11/06/2013 - 09:27]
[Blog - 10/31/2013 - 10:17]
[Blog - 10/18/2013 - 10:28]
Out of curiosity, and for ...
Out of curiosity, and for the benefit of the readers of this site interested in the education/career angle, what educational and career path brought you to this position
[News - 10/09/2013 - 07:34]
[News - 09/30/2013 - 05:34]
What 's this Game developers ...
What 's this Game developers being reasonable and congenial and sorting out problems in a sensible drama-free manner UNPOSSIBLE r n r nI wonder if Vlambeer could have retained the name by licensing the Wasteland trademark for some symbolically small mount eg: 1 , which would both meet requirements for ...
[News - 09/23/2013 - 10:45]
The question is logically weak. ...
The question is logically weak. r n r nThe statement Video games CAN BE a cause of real-world violence is true so long as we have one example of video games causing real-world violence. r n r nI know of at least one story where a person killed someone else ...