Gamasutra: The Art & Business of Making Gamesspacer
View All     RSS
April 16, 2014
arrowPress Releases
April 16, 2014
PR Newswire
View All
View All     Submit Event





If you enjoy reading this site, you might also want to check out these UBM TechWeb sites:


 

Simon Préfontaine's Blog

 

Game designer in Montréal, Canada.  Worked previously at Gameloft and is now working on Cashtronauts (www.cashtronauts.com) a spaceship party game that is a mix of Mario Kart and Eve Online, I guess?

www.twitter.com/pixelpoutine

www.cashtronauts.com

 

Simon Préfontaine's Comments

Comment In: [News - 01/09/2014 - 01:10]

Are the patents vague and ...

Are the patents vague and useless, or were they just not being infringed by Nintendo

Comment In: [Blog - 12/09/2013 - 02:08]

Great article I know exactly ...

Great article I know exactly what you mean, especially when it comes to discounting your own successes: This one doesn 't count because . r n r nBut don 't tell yourself that impostor syndrome is incurable, or necessary. It 's not a mandatory byproduct of gender or society, and ...

Comment In: [News - 04/29/2009 - 02:34]

Wow, I need to ask ...

Wow, I need to ask for a raise.

Comment In: [News - 04/16/2009 - 05:46]

Where is film's SimCity ...

Where is film's SimCity

Comment In: [News - 04/03/2009 - 05:47]

Looks like I'll be driving ...

Looks like I'll be driving down to Ottawa to buy my games.

Comment In: [News - 03/11/2009 - 05:30]

I'm surprised no one has ...

I'm surprised no one has mentioned 50 Cent: Blood on the Sand. I haven't played it, but it seems like it achieves a b-movie feel by mixing good or at least decent gameplay with a ridiculous narrative.