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Blogs

Simon Tomlinson's Blog   Expert Blogs

Simon Tomlinson studied physics at Manchester University, UK, and went on to gain a PhD in electrical engineering and to work as a research fellow in electronic applications and computational physics. In 1997 he joined the games industry as an AI programmer. He has worked on a variety of platforms and projects including billiard games, flight and space combat, racing games, FPS combat and card games including Poker. He has also worked as project lead on mobile Java platforms and had occasional forays into production and R&D. He has retained his academic interests with several game related publications and presentations in the UK and has assisted local academia in starting and running game programming courses. He has also written previously for Gamasutra. In 2008 he formed his own consultancy company, S1m On Ltd, and contributed to the highly acclaimed Need For Speed: Shift. More recently Simon has returned to mobile as an independent Android developer.

Expert Blogs

App Development and the Art of Plumbing  Featured Blogs
Posted by Simon Tomlinson on Thu, 14 Mar 2013 11:13:00 EDT in Smartphone/Tablet, Programming
Simon Tomlinson discusses the development of his first Android App as an independent, one man, zero budget studio, and the remarkably similarities of app publication and plumbing.
Read More... | 12 Comments

   

Simon Tomlinson's Comments

Comment In: App Development and the Art of Plumbing [Blog - 03/14/2013 - 11:13]

So it looks like I ...

So it looks like I should go on twitter - so I 'll get on it. But what tack should I use - just link my games and talk about them How do I encourage followers So far I have gone on blogs and forums with little or no repsonse ...

Comment In: Apathy and refunds are more dangerous than piracy. [Blog - 03/18/2013 - 05:10]

Same subject - different media ...

Same subject - different media ... http://www.bbc.co.uk/news/technology-21856720

Comment In: Ridiculous Fishing fights mobile game devaluation with a $3 pricetag [News - 03/18/2013 - 07:55]

I agree with the sentiment, ...

I agree with the sentiment, but it 's not the devs or publishers that decided - it is the customer, who has been corrupted with 'free ' for so long now it seems almost impossible to wring out a few dollars for your app.

Comment In: Opinion: How To Break Out Of The Games Industry [News - 06/08/2011 - 05:25]

An interesting discussion, but I ...

An interesting discussion, but I would like to put forward an alternative perspective from the UK. I am a programmer by the way. Firstly I am one of those 'mature' - considerably mature ion fact. I have no kids but am married and own my own property. The difficulty for ...

Comment In: A Case For Virtual Game Development - Need For Speed: Shift [Feature - 11/10/2009 - 06:00]

Thanks for the comments and ...

Thanks for the comments and may I firstly apologise for taking so long to reply. Fro anyone interested in working for SMS I suggest you contact them through their web site mentioning this article I'm afraid I can only recommend individuals I personlly know. On Dev kits - these are ...

   

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