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July 24, 2014
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Stephen Corwin's Blog

 

I am a software engineer who is fluent in several languages and experienced in 3D modeling, web development, and game development. My passion for development stems from the power of code combined with presentation to invoke an emotional response from the user.

I seek opportunities to not only further my own skillset, but also spin concepts into their brightest possible fruition.

 

Stephen Corwin's Comments

Comment In: [News - 07/09/2014 - 04:26]

I can appreciate Larian recognizing ...

I can appreciate Larian recognizing the mistake of offering alpha/beta access as a kickstarter reward. It has been said over and over again that the developer working on a game is the WORST person to test the game. You need people who are new to the game and can tell ...

Comment In: [Blog - 05/22/2014 - 10:00]

On a side note.... I ...

On a side note.... I think that a lot of games can do away with certain arbitrary numbers. For example, I don 't have enough fingers to count the number of games that I have seen attack range or movement speed using a weird arbitrary 300-500 units measurement. What does ...

Comment In: [News - 05/22/2014 - 03:39]

That feeling when you try ...

That feeling when you try to tell someone about your pet project and they don 't seem to understand how awesome it is... because they aren 't in love like you are... r n r nI 'm an extravert and by that reasoning, I recharge my motivational batteries by sharing. ...

Comment In: [News - 05/21/2014 - 08:04]

Don 't forget the potatoes ...

Don 't forget the potatoes that you heated up and stuck in your pockets so that you wouldnt freeze. Then you would eat said potatoes for lunch after picking off the lint that gathered from being in your pockets.

Comment In: [Blog - 05/17/2014 - 01:30]

Unreal 4 was also just ...

Unreal 4 was also just released. It 's blueprint system makes it really easy to prototype games and its price is only 20 a month 5 gross profit if you publish . Highly recommend taking a look. Then you would be able to put 3 game engines on your resume ...

Comment In: [Blog - 05/10/2014 - 05:20]

I once again came to ...

I once again came to the conclusion that trying to do it that way was just using a far too complicated tool for a simple task. r n r nAs a programmer, I can relate to this concept all too well. Well written article. Thanks for the good read.