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Blogs

Stephen Norquist's Blog

Super genius game designer.

Member Blogs

Catching Up Part 4: Playstation (PS1)
Posted by Stephen Norquist on Tue, 02 Apr 2013 08:57:00 EDT in Design, Serious
Analysis: Awesome. Something about the system was just so elegant. The no screwing around controller design. The easy to store CDs. The better 3D graphics, at the time.
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Catching Up Part 3: Nintendo 64
Posted by Stephen Norquist on Mon, 01 Apr 2013 10:46:00 EDT in Design, Serious
Analysis: Pure Pwnage. The first console I heard about that was going full THREE DEE. I'm sure the first Playstation was already out, but it wasn't quite as kid friendly.
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Catching Up Part 2: The Sega Genesis (Mega Drive) / Saturn
Posted by Stephen Norquist on Sun, 31 Mar 2013 08:37:00 EDT in Design, Serious
Analysis: Bad ass. Too bad I was still too young to really appreciate the pure complexity and awesomeness of these two systems.... I mean, they were black. I used them pretty soon one after the other, so in memory they blur together.
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Catching Up Part 1: The Super Nintendo Entertainment System (SNES)
Posted by Stephen Norquist on Sat, 30 Mar 2013 03:09:00 EDT in Design, Serious
Analysis: Mediocre. It was probably the most popular system Nintendo has ever put out there, second only to the 64. I don't know, but the games were good. I'm sure I didn't get nearly enough of them since I never played Earthbound or anything.
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Introduction to the Super Genius Game Designer: Steve
Posted by Stephen Norquist on Fri, 29 Mar 2013 07:55:00 EDT in Serious, Design
Allow myself to introduce me. My name is Steve, and I am the Super Genius Game Designer who will grab the game industry firmly by the balls, and inform it thusly that it needs to mature into adulthood.
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Stephen Norquist's Comments

Comment In: 'I think most game designers really just suck' - Richard Garriott [News - 03/20/2013 - 05:30]

I 'll take this opportunity ...

I 'll take this opportunity to let everyone know that I 'm a natural genius game designer living in the Western suburbs of Chicago. If anyone needs a game designed above Richard Garriott 's exacting standards, contact me. r n r nI have no technical skills and limited technical knowledge, ...

Comment In: Razer's Hydra Motion Controller To Get Exclusive Portal 2 Levels [News - 01/10/2011 - 06:27]

Actually Sixense is some amazingly ...

Actually Sixense is some amazingly accurate stuff from what I have seen. Far better than Wii or Move.

   

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