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November 22, 2009
 
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Blogs

Stephen Northcott's Blog

Writing mobile games that feel like they should be on a desktop machine. Jumping out of planes.. Designing and implementing inspection solutions (HW, Firmware & SW) for industrial applications. Learning, always learning...

Member Blogs

"App Name Squatting" : A view from outside the crowd.
Posted by Stephen Northcott on Sun, 11 Oct 2009 01:20:00 EDT in Production
In the last few days I've noticed increasing ripples through the blogosphere on the subject of "App Name Squating" in the iTunes App Store. I thought it was time to pose an alternate view, admittedly from our perspective
Read More... | 2 Comments

   

Stephen Northcott's Comments

Comment In: Small Developers: Minimizing Risks in Large Productions - Part II [Feature - 11/19/2009 - 05:20]

I'll third that I am ...

I'll third that I am afraid. :

Comment In: EA Montreal's Schneider: Who Do We Make Games For? [News - 11/16/2009 - 11:53]

I never thought that EA ...

I never thought that EA actually gave a damn about it's customers.. You learn something new every day :

Comment In: Of Betamax and Mod Chips [Blog - 11/16/2009 - 07:00]

It's also worth noting that ...

It's also worth noting that there was a lot more hidden politics going on behind the scenes that fuelled the Sony Betamax thing, quite unrelated to Copyright. Quite similar in some ways to the paper pulp factory owners getting hemp made illegal way back when.... Those who were around in ...

Comment In: Reflecting On Uncharted 2: How They Did It [Feature - 11/13/2009 - 05:10]

This is a superbly polished ...

This is a superbly polished game. In fact it's so polished that the few small problems become glaring annoyances because you just expect the whole thing to be as smooth as the rest of it. The most notable niggle being : Knowing where you can and can't climb on the ...

Comment In: The Tiger And The Spider: From AAA To App Store [Feature - 11/11/2009 - 06:20]

Great article. I too took ...

Great article. I too took a lot away, and also feel that our current long term iPhone project is going the right way...

Comment In: Guide To Becoming An Independent Game Developer [Blog - 11/08/2009 - 02:08]

Very concise. Touches on all ...

Very concise. Touches on all key points very well indeed.

[More Stephen Northcott Comments]