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Sterling Reames's Blog

 

Hello, I'm Sterling, the Sr. Animator at Proletariat Inc. I've been making characters come alive in the game industry since 2008. Currently in charge of all Proletariat's rigging and animation needs. We're hard at work on World Zombination, and hope to share more on the project in the coming months!
 

To see my animation work on vimeo please visit sterlinganimation.com or https://vimeo.com/sterlinganimation

Stay tuned. Thanks!

 

 

Member Blogs

Proletariat Inc.'s World Zombination rig download, and a look inside of the how it was made!


Posted by Sterling Reames on Mon, 07 Oct 2013 11:16:00 EDT in Design, Art, Console/PC, Serious, Indie, Social/Online, Smartphone/Tablet
In most professions, a resume is the most important piece for displaying how much we know to complete strangers. For artists, our demo reels are what set us apart from one another. Just like a resume, how we choose to display our skills matters a lot...



Sterling Reames's Comments

Comment In: [Blog - 04/03/2014 - 01:52]

14 months of crunch Is ...

14 months of crunch Is he looking for another job This sounds like plain terrible mismanagement. I think the most crunch I 've been through is six weeks, and even then I felt like I had to work a day and a half just to get one day 's worth ...

Comment In: [Feature - 03/07/2014 - 02:00]

I do agree, I am ...

I do agree, I am a huge champion of someone knowing exactly what they want. No one wants to see a jack of all trades that doesn 't quite excel or show passion for any particular field. The real problem is that most students barely receive enough time to make ...

Comment In: [Blog - 02/03/2014 - 11:28]

Thanks Ryan It 's funny ...

Thanks Ryan It 's funny you mention Unity, because we originally built the rig to work with mecanim, but after many failed attempts of getting non-uniform bone scaling to work we ended up with a pre-rendered approach. r n r nOur art director, Damon Iannuzzelli, deserves most of the props ...

Comment In: [Blog - 01/22/2014 - 09:34]

It 's unfortunate, because Sega ...

It 's unfortunate, because Sega actually was one of the best suited companies to be first party. Their lineup of games spans across almost all the big genres people look for sports, racing, adventure, fighting, rpg, etc . While you could say Nintendo has done the same, it 's hard ...

Comment In: [News - 12/11/2013 - 06:20]

I 'm guessing he watched ...

I 'm guessing he watched the John Romero playthrough of Doom the other day. Hard not to be inspired after that.

Comment In: [Blog - 12/09/2013 - 12:35]

The Omni seems like it ...

The Omni seems like it could be an amazing arcade attraction. It 's really a shame arcades are dead, because I 'd like to try it a few times, but not have it in my house or drop 500 on one.