Dropped out of uni to focus on making games and self-directed learning.
Enjoying my successes one step at a time :D
[Blog - 02/02/2016 - 01:37]
I suppose the key is ...
I suppose the key is to make it clear at all stages that the game is a trial version and requires a paid unlock for the full version so it can 't come as a sudden shock to the player. r n r nAlso, you need to frame it in ...
[Blog - 02/01/2016 - 01:13]
The small white wall in ...
The small white wall in the middle initially looks like a good place to hide for Spec Ops, until you realise it can be flanked from cover on each side with direct line of sight. r n r nGreat work
[News - 02/03/2016 - 02:29]
now Molyneux is back, and ...
now Molyneux is back, and talking to the press about how he intends to not talk to the press r n r nMy first thought 's exactly.
[News - 02/03/2016 - 03:39]
I always liked the animation ...
I always liked the animation of the animals in World of Warcraft - even in the early years with simple models. r nI actually sat around in the Barrens and just observed the wild animals walking around, grazing, like some kind of David Attenborough..
[News - 02/02/2016 - 01:01]
I still play their first ...
I still play their first game: Rise of Nations. The gameplay is designed very well but unfortunately the networking has significant errors even in the recently 'extended ' edition on steam. r nIt would be nice to see a sequel one day.
[Blog - 01/20/2016 - 01:14]
On mobile simple combined with ...
On mobile simple combined with tap controls wins the day. r n r nJust look at Flappy Bird, Crossy Road and Clash of Clans. r n r nThey are simple and have tap controls.