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Svein-Gunnar Johansen's Blog

 

I have been a programmer since the late 90s, but am currently doing my PhD regarding diabetes monitoring and follow-up through gaming, bridging the fields of health informatics and serious games.

I am also an intermittent video-game columnist for Norwegian gaming site: www.PressFire.no

And I run a personal gaming blog called: Games are Awesomez

 

Member Blogs

Posted by Svein-Gunnar Johansen on Wed, 03 Oct 2012 11:16:00 EDT in Business/Marketing, Console/PC
Valve's decision to sell productivity apps on Steam, presents an unexpected opportunity for creating buzz about indie-games.


Posted by Svein-Gunnar Johansen on Sun, 02 Sep 2012 11:08:00 EDT in Design, Console/PC
On psycho-graphic profiling and the longevity of Diablo III.



Svein-Gunnar Johansen's Comments

Comment In: [Blog - 08/13/2014 - 05:29]

Good observations. r n r ...

Good observations. r n r nAnother thing, which I think is important to take into account with regards to jumping mechanics, is deciding whether you should even have it in your game at all. r n r nFor an exploration type game, this is often a no brainer, but there ...

Comment In: [News - 07/31/2013 - 05:21]

Good news. Now, if only ...

Good news. Now, if only Nintendo would also adopt a cross platform development policy.

Comment In: [Blog - 05/01/2013 - 09:15]

Tile-based level design principles evolved ...

Tile-based level design principles evolved to the next level. Good stuff : I especially liked these parts: r n r n- Self-imposed restrictions and Piet Mondrian. I knew of the principle, but its nice to have historical context for it as well. r n r n- Functional-but-ugly and instantiation by ...

Comment In: [Blog - 04/23/2013 - 08:35]

I think the pursuit of ...

I think the pursuit of realism, while interresting, is a potential dead end in game design. My full reasoning which is somewhat lengthy : r n r nhttp://www.awesomez.net/2013/04/realism-in-gaming-counterpoint.html

Comment In: [Blog - 02/06/2013 - 05:59]

Very interesting and thorough article ...

Very interesting and thorough article : I wanted to do something similar for my master thesis many years ago, but I ended up going in another direction. r n r nI am currently doing a blog on classic games, and would be interested in your feedback on the matter. Here ...

Comment In: [News - 02/06/2013 - 03:14]

I share your curiousness on ...

I share your curiousness on the subject as I also quite like today 's arrangement from a customer perspective. But I am even more curious to see how the new plans might pan out. r n r nI say, give it a shot If it fails, Steam can always return ...