Tadhg Kelly's Blog
Tadhg is the creator of leading game design blog What Games Are.
In looking at how certain segments of the community react to Anita Sarkeesian and Zoe Quinn by accusing them of faking their attacks, I'm minded of birther, truther and other fringe movements that think they have a silent majority on their side.
Off the cuff thoughts on all we saw today.
This year I had the honor of giving one of the GDC Microtalks. My talk centered around thauma, the components of game design and the real questions of legitimacy that still trouble the videogame art form. You can read it here.
Looking back on 2013 and considering the theme of games you're not supposed to play in the classic sense.
I've come to regard Zynga's Mafia Wars as a milestone moment in game design. Here's why.
There's a difference between actually being a game designer, and the aspirational myth of the game designer as monk-artist-literature wunderkind. The former exists, but the latter is a figment of hope.
Tadhg Kelly's Comments
[Blog - 08/31/2014 - 11:57]
I meant more the interpretation ...
I meant more the interpretation is wrong. The argument is that the media as a whole is controlled, but that doesn 't stand up to even the most cursory examination. Since this article appeared for example, Brietbart also wrote has take. I personally consider his stance pretty repellent, but nobody ...
[Blog - 05/27/2014 - 09:53]
[Blog - 05/17/2014 - 01:30]
[News - 04/01/2014 - 08:47]
[Blog - 03/26/2014 - 07:19]
Jay, r n r nWhen ...
Jay, r n r nWhen I said that Facebook wouldn 't be Facebook without games what I mean is as a substantial source of growth a couple of years ago and of daily site engagement. Facebook today would be so much less of an online force but for games. r ...
[Blog - 03/23/2014 - 06:01]