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February 10, 2012
 
Road to the IGF: Lucky Frame's Pugs Luv Beats
 
Analyst questions validity of unusual January NPD results [4]
 
Strong Tales of Xillia sales help Namco Bandai to Q3 profits
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February 10, 2012
 
arrow Principles of an Indie Game Bottom Feeder [19]
 
arrow Postmortem: CyberConnect 2's Solatorobo: Red the Hunter [1]
 
arrow Jerked Around by the Magic Circle - Clearing the Air Ten Years Later [40]
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February 10, 2012
 
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Blogs

Tarwin Stroh-Spijer's Blog

Tarwin Stroh-Spijer's Comments

Comment In: Tuning Canabalt [Blog - 09/29/2010 - 06:35]

Thanks heaps The ideas about ...

Thanks heaps The ideas about being forgiving to the player were very helpful - I'll keep them in mind ...

Comment In: Opportunistic Development [Blog - 05/11/2010 - 04:52]

Yeah, great post Alex And ...

Yeah, great post Alex And I really hope that the gov does OK the internship, because we really look forward to working with your man. Thanks for giving him that push As a part time university teacher I can see the same thing all the time. People always ask, But ...

Comment In: Valve Appeals Australian Left 4 Dead 2 Rating Refusal [News - 09/24/2009 - 12:42]

It's so sad that one ...

It's so sad that one man can hold a country to ransom because he has no idea what he's talking about. Really starts to feel that we're not living in a democracy sometimes. I really hope that a high profile case such as this an anticipated sequel to a game ...

Comment In: Upping Your Game's Usability [Feature - 08/19/2009 - 04:10]

Thanks for the article, it ...

Thanks for the article, it was a great introduction to Usability in games. A great resource for my students actually. I must say that bringing up Jakob Neilson is not a great thing - in my opinion he is has horrid suggestions of what to do with usability and is ...

Comment In: Bytes: Exhaustion Disguised as Stress [Blog - 07/06/2009 - 10:45]

I think a big thing ...

I think a big thing is working with people who are your friends. Means you can't help but take breaks sometimes as they'll be distracting in a good way . You might end up working 7 days a week but a third of that time is spent socializing/partying without even ...

Comment In: Bytes: Gravity Porn [Blog - 05/23/2009 - 01:10]

I think being so down ...

I think being so down on gravity could be a mistake. Gravity is something we're used to dealing with all our lives, so it should be something that we can handle naturally. That said watching my young cousins try and play a platform game was quite interesting. They'd press down ...

   

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